Programming with Scratch in educational scenarios: assimilation of guidelines or joint construction of technologies for social inclusion?
Autor: | Natalia Monjelat, Patricia Silvana San Martín |
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Jazyk: | Spanish; Castilian |
Rok vydání: | 2016 |
Předmět: |
lcsh:LC8-6691
Process management prácticas educativas mediatizadas lcsh:Special aspects of education 05 social sciences programación computacional 050301 education lcsh:Education (General) dispositivo hipermedial dinámico scratch Scratch 0502 economics and business Assimilation (phonology) enfoque socio-técnico 050211 marketing Sociology lcsh:L7-991 0503 education computer computer.programming_language |
Zdroj: | Praxis Educativa, Vol 20, Iss 1, Pp 61-71 (2016) |
ISSN: | 0328-9702 |
Popis: | Nowadays there is an increasing interest in the use of different tools, such as Scratch, to teach and learn programming in educational contexts. The present article inquires about Scratch developers´ discourses and their guidance for teaching and learning programming, aiming to promote Mediated Educational Practices that make possible the co-construction of technologies for social inclusion in formal and non-formal contexts. Sociotechnical approach and the methodological framework of Dynamic Hypermedia Device are the theoretical bases of this exploratory and qualitative study. From results´ analysis it can be concluded that barriers for co-constructions of technologies for social inclusion in educational contexts are not related to limitations of the tool itself, but to the instrumental orientation of the educational practices. |
Databáze: | OpenAIRE |
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