Global State Evaluation in StarCraft
Autor: | Graham Erickson, Michael Buro |
---|---|
Rok vydání: | 2021 |
Zdroj: | Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10:112-118 |
ISSN: | 2334-0924 2326-909X |
Popis: | State evaluation and opponent modelling are important areasto consider when designing game-playing Artificial Intelligence.This paper presents a model for predicting whichplayer will win in the real-time strategy game StarCraft.Model weights are learned from replays using logistic regression.We also present some metrics for estimating player skillwhich can be used a features in the predictive model, includingusing a battle simulation as a baseline to compare playerperformance against. |
Databáze: | OpenAIRE |
Externí odkaz: |