Stimulus–Response Compatibility During Fighting Task Simulation: Influences of the Opponent’s Spatial Codes on the Accuracy and Response Time
Autor: | Andreza Abreus de Moura, Leonardo José Mataruna-Dos-Santos, Erick Francisco Quintas Conde |
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Rok vydání: | 2023 |
Předmět: | |
Zdroj: | Motor Control. :1-15 |
ISSN: | 1543-2696 1087-1640 |
DOI: | 10.1123/mc.2022-0044 |
Popis: | Manual Reaction Time measures have been widely used to study interactions between perceptual, cognitive, and motor functions. The Stimulus–Response Compatibility is a phenomenon characterized through faster Manual Reaction Times when stimuli and response locations coincide (correspondent condition) than when they are on different sides (noncorrespondent condition). The present study adapted a protocol to study if the Stimulus–Response Compatibility effect can be detected during a virtual combat simulation. Twenty-seven participants were instructed to defend themselves by clicking a key in order to block the presented punch. Videos of two fighters were used, granting two types of basic strokes: the back fist, a punch performed with the dorsal part of the fighter’s hand, starting at the opposite side to which it is directed; and the hook punch, performed with a clenched fist starting and finishing ipsilaterally. The Manual Reaction Times were different between the correspondent and noncorrespondent conditions, F(1, 26) = 9.925; p 2 = .276, with an Stimulus–Response Compatibility effect of 72 ms. Errors were also different, F(1, 26) = 23.199; p 2 = .472, between the correspondent (13%) and the noncorrespondent conditions (23%). The study concluded that spatial codes presented at the beginning of the punch movement perception substantially influenced the response execution. |
Databáze: | OpenAIRE |
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