VR System Framework

Autor: Guido Böttcher
Rok vydání: 2011
Předmět:
Zdroj: Haptic Interaction with Deformable Objects ISBN: 9780857299345
DOI: 10.1007/978-0-85729-935-2_4
Popis: This chapter presents the overall VR system and its functional blocks with their interaction. The VR system itself consist of visual, haptic and tactile renderers which display a scene, calculated by a physical model and modified by the user through haptic devices. The primary configuration of the system uses the GRAB device as haptic device. As it features in the modified version a tactile array at each end effector to stimulate the tip of thumb and index finger, the device is also used for tactile output.
Databáze: OpenAIRE