VR System Framework
Autor: | Guido Böttcher |
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Rok vydání: | 2011 |
Předmět: |
InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.
HCI) business.industry Computer science Tactile array Index finger Thumb Robot end effector GeneralLiterature_MISCELLANEOUS law.invention InformationSystems_MODELSANDPRINCIPLES medicine.anatomical_structure law medicine System framework Computer vision Artificial intelligence business ComputingMethodologies_COMPUTERGRAPHICS Haptic technology |
Zdroj: | Haptic Interaction with Deformable Objects ISBN: 9780857299345 |
DOI: | 10.1007/978-0-85729-935-2_4 |
Popis: | This chapter presents the overall VR system and its functional blocks with their interaction. The VR system itself consist of visual, haptic and tactile renderers which display a scene, calculated by a physical model and modified by the user through haptic devices. The primary configuration of the system uses the GRAB device as haptic device. As it features in the modified version a tactile array at each end effector to stimulate the tip of thumb and index finger, the device is also used for tactile output. |
Databáze: | OpenAIRE |
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