Panorama video stitching system based on VR Works 360 video
Autor: | Rihui Sun, Jiangeng Li, Xiaoli Li, Guangsheng Wang, Minjie Fan |
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Rok vydání: | 2018 |
Předmět: |
Panorama
Computer science ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION Process (computing) 020207 software engineering 02 engineering and technology Image stitching Single camera Video stitching Computer graphics (images) 0202 electrical engineering electronic engineering information engineering 020201 artificial intelligence & image processing Video technology ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | 2018 Chinese Automation Congress (CAC). |
DOI: | 10.1109/cac.2018.8623120 |
Popis: | As the vision captured by a single camera is limited, panoramic video technology has emerged. Panorama video is to synthesize a real-time video that can watch surrounding 360-degree scenes by taking multiple videos of surrounding scenes. This article builds on the VRWorks 360 video software development kit released by NVIDIA to build a real-time stitching system. Collect 4 channels of video stream with a resolution of 1920×1080 to produce a panoramic real-time video with a resolution of 4k. In the experiment, four module cameras are used to collect the video stream in real time. In the process of stitching, we fully combine the respective advantages of the CPU and the GPU, and use GPU to accelerate the real-time video stitching. Experimental results show that the stitching system can output high-quality panoramic video. |
Databáze: | OpenAIRE |
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