Visual Languages for the Design and Development of Structured Objects
Autor: | Philip T. Cox, Trevor J. Smedley |
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Rok vydání: | 1997 |
Předmět: |
Programming language
Computer science Comparison of multi-paradigm programming languages Second-generation programming language computer.software_genre Language and Linguistics Computer Science Applications Human-Computer Interaction Very high-level programming language Third-generation programming language Programming paradigm Fourth-generation programming language Fifth-generation programming language computer Programming language theory |
Zdroj: | Journal of Visual Languages & Computing. 8:57-84 |
ISSN: | 1045-926X |
Popis: | The design of abstract or physical structures has much in common with design of software structures, particularly when the structure in question has a mechanical or computational behaviour, such as a digital circuit. Like programming language systems, design systems must have expressive power sufficient for representing any design, a simulation mechanism for debugging the artifact under construction, and a production mechanism; for example, compilation for a programming language, or chipf abrication for a VLSI design system. Since specifying complex devices requires repetitive and conditional structures analogous to iteration, recursion and conditionals in programs, languages for designing complex devices are usually based on textual programming languages, for example, VHDL for VLSI design. The advent of full-featured visual programming languages,however, raises the possibility we consider here: that mechanisms used to visually express compact and powerful program structures could be generalised to design languages. |
Databáze: | OpenAIRE |
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