The Evolution of a Rocks and Minerals Challenge Game Design

Autor: Donna Rennar-Potacco, Anymir Orellana, Rita Ramirez-Levine
Rok vydání: 2020
Předmět:
Zdroj: International Journal of Designs for Learning. 11:27-38
ISSN: 2159-449X
DOI: 10.14434/ijdl.v11i2.24034
Popis: This design case describes design decisions and their impacts during three redesigns of an educational game called the “Rocks and Minerals Challenge.” This game was developed as a laboratory supplement for the rocks and minerals component of a university-based geology course. The game has evolved through three distinct design phases: Design 1, first designed as a challenge module in 2005; Design 2, redesigned as a game in 2012 for compatibility reasons; and Design 3, redesigned in 2015 to enhance instructional effectiveness. Following is a description of the game design factors that were implemented for each of the design phases: learning goals, levels of challenges, scaffold-ing, user control, feedback, and rules. The timing, rationale and impacts of these design decisions are discussed within the context of recommendations identified by existing educational game research.
Databáze: OpenAIRE