Comparing methods for numerical input in immersive virtual environments
Autor: | Georgios Lepouras |
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Rok vydání: | 2017 |
Předmět: |
Alphanumeric
business.industry Computer science 05 social sciences Value (computer science) 020207 software engineering 02 engineering and technology Virtual reality Computer Graphics and Computer-Aided Design Human-Computer Interaction Computer graphics Task (computing) Human–computer interaction 0202 electrical engineering electronic engineering information engineering Wireless 0501 psychology and cognitive sciences business 050107 human factors Software Scope (computer science) Gesture |
Zdroj: | Virtual Reality. 22:63-77 |
ISSN: | 1434-9957 1359-4338 |
DOI: | 10.1007/s10055-017-0312-5 |
Popis: | Numeric input is a sub-case of alphanumeric input where a user wishes to communicate a numerical value to the computer. While this is a straightforward task for windows-based environments, this is not the case for immersive virtual environments. In this paper we design, implement, and evaluate different methods based on gestures or hand-held devices such as wireless numeric keyboards and gamepads. The assessment showed that hand-held devices can be easier to use and faster for data input. A numeric keyboard can offer fast input for positive, small numbers, while the gamepad-based method can offer uniform performance. Although the gesture-based method did not perform as well, there is still scope for its use when a designer needs a method that leaves both user’s hands free during interaction. |
Databáze: | OpenAIRE |
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