The Conceptual Model of Gamification-Based Consumer Engagement in Value Creation

Autor: Rita Kuvykaitė, Asta Tarutė, Regina Virvilaitė, Jūratė Banytė, Žaneta Piligrimienė, Elena Vitkauskaitė, Aistė Dovalienė, Rimantas Gatautis, Agnė Gadeikienė
Rok vydání: 2020
Předmět:
Zdroj: Progress in IS ISBN: 9783030542047
DOI: 10.1007/978-3-030-54205-4_5
Popis: This chapter of the monograph is devoted to modelling of gamification-based consumer engagement in value creation in the context of ICT development by integrating in the model the main theoretical constructs of gamification, consumer engagement and shared value.
Databáze: OpenAIRE