Autor: |
Sin, G. W., Rahmat, F., Masri, R., Shafie, S., Zamzamir, Z. |
Zdroj: |
AIP Conference Proceedings; 2024, Vol. 2750 Issue 1, p1-6, 6p |
Abstrakt: |
The aims of this study were to develop Game-Based PYTHA Kit (GBPK) for Form One Pythagoras Theorem topic as well as to determine the validity of GBPK and the usability of PYTHA World Game in GBPK. This study employed the design and development research (DDR) approach. GBPK was developed by adopting the ADDIE model and validated by a panel of four experts comprised of two Mathematics lecturers from a public university and two experienced Mathematics teachers. A total of 30 Mathematics trainee teachers from a public university were selected through convenience sampling to determine the usability of PYTHA World Game. The instruments used in this study were GBPK Validity Form and PYTHA World Game Usability Questionnaire. The findings showed that the validity of GBPK and the usability of PYTHA World Game are both at a high level with the percentage of experts' agreement was 92.7% and the mean score of 3.82, respectively. In conclusion, this study has successfully developed a complete game-based kit that is relevant to the mathematics curriculum and suitable to be implemented in the teaching and learning of the Pythagoras Theorem topic. Hence, this study contributes to providing an alternative teaching aid for teachers that has the potential in enhancing students' interest and achievement in mathematics learning. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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