Autor: |
Rawat, Prashant Singh, Vaidya, Miheer, Sukumaran-Rajam, Aravind, Ravishankar, Mahesh, Grover, Vinod, Rountev, Atanas, Pouchet, Louis-Noel, Sadayappan, P. |
Předmět: |
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Zdroj: |
Proceedings of the IEEE; Nov2018, Vol. 106 Issue 11, p1902-1920, 19p |
Abstrakt: |
Stencil computations arise in a number of computational domains. They exhibit significant data parallelism and are thus well suited for execution on graphical processing units (GPUs), but can be memory-bandwidth limited unless temporal locality is utilized via tiling. This paper describes how effective tiled code can be generated for GPUs from a domain-specific language (DSL) for stencils. Experimental results demonstrate the benefits of such a domain-specific optimization approach over state-of-the-art general-purpose compiler optimizations. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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