Can a Learning Companion Be Used to Continue Teaching Programming to Children Even During the COVID-19 Pandemic?

Autor: Ocana JM; Ejército Ecuatoriano Ambato 180156 Ecuador., Morales-Urrutia EK; Universidad Técnica de Ambato Ambato 180103 Ecuador., Perez-Marin D; Ciencias de la Computación, Arquitectura de Computadores, Lenguajes y Sistemas Informáticos y Estadística e Investigación OperativaUniversidad Rey Juan Carlos 28933 Madrid Spain., Pizarro C; Matemática Aplicada, Ciencia e Ingeniería de los Materiales y Tecnología ElectrónicaUniversidad Rey Juan Carlos 28933 Madrid Spain.
Jazyk: angličtina
Zdroj: IEEE access : practical innovations, open solutions [IEEE Access] 2020 Aug 27; Vol. 8, pp. 157840-157861. Date of Electronic Publication: 2020 Aug 27 (Print Publication: 2020).
DOI: 10.1109/ACCESS.2020.3020007
Abstrakt: Learning how to program in Primary Education has attracted significant research in recent years. It is unclear though how programming environments and languages should be adapted to children to achieve better learning and use, but one trend seems to be the use of Scratch. The question in this paper is what programming environment can be used to continue teaching programming to children who have already been taught Scratch for years. This paper's proposal is that students aged between 10 and 12 can benefit from interacting with a friendly learning companion using p-code such as Alcody. The hypothesis is that students (aged between 10 and 12) with a knowledge of Scratch will be able to significantly improve their scores by using a learning companion to teach them how to program even during the COVID-19 pandemic. To check the hypothesis, an experiment was carried out during the 2019/2020 academic year with 137 students in Ecuador. A significant improvement in the scores of the students was recorded together with high satisfaction.
(This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/.)
Databáze: MEDLINE