Zobrazeno 1 - 10
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pro vyhledávání: '"van der Vegt, Wim"'
Publikováno v:
Boytchev, P, Stefanov, K, Mascarenhas, S & van der Vegt, W 2019, D1.3 – Two-level authoring widget software and documentation : RAGE – WP1 – D1.3 . RAGE project .
In this deliverable, we give detailed description of all end user tools developed in the frame of WP1, with the special emphasis on the Configuration Editor Wizard, described in Chapter 5. So far, significant parts of the asset creation infrastructur
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::d29f5e3f85c23f9c84727cb674eee83d
https://research.ou.nl/en/publications/29a37cdb-2cc6-42d4-b2bb-11a954fa4031
https://research.ou.nl/en/publications/29a37cdb-2cc6-42d4-b2bb-11a954fa4031
Akademický článek
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Autor:
van der Vegt, Wim, Nyamsuren, Enkhbold, Westera, Wim, Göbel, Stefan, Garcia-Agundez, Augusto, Tregel, Thomas, Ma, Minhua, Baalsrud Hauge, Jannicke, Oliveira, Manuel, Marsh, Tom, Caserman, Polona
Publikováno v:
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings, 13-16
ISSUE=1;STARTPAGE=13;ENDPAGE=16;TITLE=Serious Games
van der Vegt, W, Nyamsuren, E & Westera, W 2018, Making Serious Games with Reusable Software Components . in S Göbel, A Garcia-Agundez, T Tregel, M Ma, J Baalsrud Hauge, M Oliveira, T Marsh & P Caserman (eds), Serious Games : 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings . 1 edn, Springer International Publishing AG, Cham, Lecture Notes in Computer Science LNCS, vol. 11243, pp. 13-16, Joint Conference on Serious Games, Darmstadt, Germany, 7/11/18 . https://doi.org/10.1007/978-3-030-02762-9_3
Serious Games ISBN: 9783030027612
JCSG
ISSUE=1;STARTPAGE=13;ENDPAGE=16;TITLE=Serious Games
van der Vegt, W, Nyamsuren, E & Westera, W 2018, Making Serious Games with Reusable Software Components . in S Göbel, A Garcia-Agundez, T Tregel, M Ma, J Baalsrud Hauge, M Oliveira, T Marsh & P Caserman (eds), Serious Games : 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings . 1 edn, Springer International Publishing AG, Cham, Lecture Notes in Computer Science LNCS, vol. 11243, pp. 13-16, Joint Conference on Serious Games, Darmstadt, Germany, 7/11/18 . https://doi.org/10.1007/978-3-030-02762-9_3
Serious Games ISBN: 9783030027612
JCSG
This paper explains the RAGE project, which proposes a component-based software architecture to accommodate and amplify serious game develop-ment. The RAGE project (rageproject.eu) is a serious gaming flagship project funded by the Horizon 2020 Progr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::46b14b73e33be48b1559d67650f2b878
https://hdl.handle.net/1820/1a294fe4-777d-44ad-bb26-93310d11b1ec
https://hdl.handle.net/1820/1a294fe4-777d-44ad-bb26-93310d11b1ec
Autor:
Calvo Morata, Antonio, Fernandez Manjon, Baltasar, Rotaru, Dan Cristian, Freire Moran, Manuel, Martinez Ortiz, Ivan, Riestra, Ruben, Dascalu, Mihai, Lala, Raja, Nyamsuren, Enkhbold, Van der Vegt, Wim, Bahreini, Kiavash, Bontchev, Boyan, Westera, Wim, Maurer, Matthias
Publikováno v:
Calvo Morata, A, Fernandez Manjon, B, Rotaru, D C, Freire Moran, M, Martinez Ortiz, I, Riestra, R, Dascalu, M, Lala, R, Nyamsuren, E, Van der Vegt, W, Bahreini, K, Bontchev, B, Westera, W & Maurer, M 2017, D2.4-Final Bundle of Client-side Components .
This document describes the final bundle of client-side components, including descriptions of their functionality, and links to their full designs and downloadable versions. This bundle aggregates only the WP2 assets. Other client-side assets not cov
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::34e4ae433611c7d50946d2e4c1af8aae
https://research.ou.nl/en/publications/d8be066c-d96c-4cff-9cc1-9fde3e228aa1
https://research.ou.nl/en/publications/d8be066c-d96c-4cff-9cc1-9fde3e228aa1
Autor:
Westera, Wim, Krassen, Stefanov, Van der Vegt, Wim, Nyamsuren, Enkhbold, Bahreini, Kiavash, Kluijfhout, Eric, Moreno Ger, Pedro, Freire Moran, Manuel, Georgiev, Atanas, Grigorov, Alexander, Boytchev, Pavel, Griffiths, Dai, Fernandez Manjon, Baltasar, Mascarenhas, Samuel, Martinez Ortiz, Ivan, Hemmje, Matthias
Publikováno v:
Westera, W, Krassen, S, Van der Vegt, W, Nyamsuren, E, Bahreini, K, Kluijfhout, E, Moreno Ger, P, Freire Moran, M, Georgiev, A, Grigorov, A, Boytchev, P, Griffiths, D, Fernandez Manjon, B, Mascarenhas, S, Martinez Ortiz, I & Hemmje, M 2017, D1.1 – Applied gaming asset methodology .
Together with the intermediate deliverable D1.4 (Month 18), this document explains how the RAGE project defines, develops, distributes and maintains a series of applied gaming software assets through a high-level methodology and infrastructure that a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::cfdffb79ac65063b9915583cdfc721bd
https://research.ou.nl/en/publications/d13a65fd-43b7-4b73-ae78-6a02793079c4
https://research.ou.nl/en/publications/d13a65fd-43b7-4b73-ae78-6a02793079c4
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Autor:
Boytchev, Pavel, Griffiths, Dai, Hollins, Paul, Fernandez Magnon, Baltasar, Martinez Ortiz, Ivan, Westera, Wim, Krassen, Stefanov, Van der Vegt, Wim, Nyamsuren, Enkhbold, Moreno Ger, Pablo, Freire, Manuel, Georgiev, Atanas, Grigorov, Alexander
Publikováno v:
Boytchev, P, Griffiths, D, Hollins, P, Fernandez Magnon, B, Martinez Ortiz, I, Westera, W, Krassen, S, Van der Vegt, W, Nyamsuren, E, Moreno Ger, P, Freire, M, Georgiev, A & Grigorov, A 2016, D1.4 – First version applied gaming asset methodology .
This deliverable (D1.4) is an intermediate document, expressly included to inform the first project review about RAGE’s methodology of software asset creation and management. The final version of the methodology description (D1.1) will be delivered
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::a305aee6c3aabfcdf13d6963a3d24de1
https://research.ou.nl/ws/files/1036861/D1.4_First_version_applied_gaming_asset_methodology_no_attached_articles.pdf
https://research.ou.nl/ws/files/1036861/D1.4_First_version_applied_gaming_asset_methodology_no_attached_articles.pdf
Autor:
Ternier, Stefaan, Suarez, Angel, Van der Vegt, Wim, Specht, Marcus, Mikroyannidis, Alexander, Parodi, Elisabetta
Publikováno v:
Ternier, S, Suarez, A, Van der Vegt, W, Specht, M, Mikroyannidis, A & Parodi, E 2014, D4.3 Mobile Data Collection System .
D4.3 Mobile Data Collection System. weSPOT Project
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::55fbbfb59f87b463591533ca6e7efdc9
https://research.ou.nl/en/publications/4f13826b-12d7-4baf-9d21-e09c17451672
https://research.ou.nl/en/publications/4f13826b-12d7-4baf-9d21-e09c17451672
Autor:
Kalz, Marco, Drachsler, Hendrik, Van der Vegt, Wim, Van Bruggen, Jan, Glahn, Christian, Koper, Rob, Tochtermann, Klaus, Maurer, Hermann
Publikováno v:
Proceedings of I-KNOW '09: 9th international conference on knowledge management and knowledge technologies: Proceedings of I-SEMANTICS '09: 5th international conference on semantic systems, 289-298
STARTPAGE=289;ENDPAGE=298;TITLE=Proceedings of I-KNOW '09: 9th international conference on knowledge management and knowledge technologies
STARTPAGE=289;ENDPAGE=298;TITLE=Proceedings of I-KNOW '09: 9th international conference on knowledge management and knowledge technologies
This contribution introduces a placement web-service which has been developed in the context of the TENCompetence Integrated Project. The web-service uses Latent Semantic Analysis (LSA) to calculate similarity between documents in learner portfolios
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::a0e81c1e83f1d66c537f962290fb94a4
https://research.ou.nl/en/publications/2ae4190b-7234-4c59-9d39-9fbf38bf885f
https://research.ou.nl/en/publications/2ae4190b-7234-4c59-9d39-9fbf38bf885f
Publikováno v:
Van der Vegt, W, O'Neill, O, Nadolski, R & Koper, R 2006, AD39 Learning Design UML Profile .
This document shows the UML Profile modelled for Learning Design, so it can be used as input for the Telcert Test System. The focus is not so much on the Learning Design as on the modelling of it.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::4ad1dfce1f0fca8d65765e2f35f5cf70
https://research.ou.nl/en/publications/ff0ed71c-6b7e-4ebb-83b9-5fd858dacf45
https://research.ou.nl/en/publications/ff0ed71c-6b7e-4ebb-83b9-5fd858dacf45