Zobrazeno 1 - 10
of 226
pro vyhledávání: '"student's perception"'
Autor:
Yufita Afifka, Ernita Daulay
Publikováno v:
Didaktika: Jurnal Kependidikan, Vol 13, Iss 4 (2024)
Busuu is a language learning application that displays interactive audio-visual features that can help students learn and acquire vocabulary well, especially English. However, many researchers who discuss the Busuu application generally discuss impro
Externí odkaz:
https://doaj.org/article/a7f46b5756d6457da3286dc9a54e9952
Math Remediation: How Repeatedly Failed Students Perceive The Remediation Program and Their Failures
Publikováno v:
IndoMath, Vol 7, Iss 1, Pp 83-95 (2024)
Mathematics remediation (MR) is crucial in higher education, serving as a cornerstone to prepare under-equipped students. However, numerous Mathematics Education students in one of the public universities in Indonesia have repeatedly failed in this p
Externí odkaz:
https://doaj.org/article/92fce62e23c341acbd691278b48c758d
Publikováno v:
BMC Medical Education, Vol 24, Iss 1, Pp 1-8 (2024)
Abstract Background Many of the educational institutions in developed countries have shifted to online learning. While transition from traditional to electronic learning (e-learning) has remained a great challenge in low-middle income countries, wher
Externí odkaz:
https://doaj.org/article/93a5c95bd99048109bd224cb987ee5bd
Publikováno v:
English Franca: Academic Journal of English Language and Education, Vol 7, Iss 2, Pp 357-368 (2024)
Memorizing vocabulary is hard for certain students; this conventional strategy has so many weaknesses. Therefore, technology has an important role in the scope of teaching and learning EFL. Engaging students’ habits with their gadgets, especially i
Externí odkaz:
https://doaj.org/article/5fdf3fc21a7c47aea196db99f4926528
Publikováno v:
Jurnal Pijar MIPA (Pengkajian Ilmu dan Pengajaran Matematika dan Ilmu Pengetahuan Alam), Vol 19, Iss 1, Pp 44-50 (2024)
Teachers face a dilemma. On the one hand, science and technology significantly benefit students, providing greater opportunities for future generations. On the other hand, students' interest in science and technology continues to decrease. The rapid
Externí odkaz:
https://doaj.org/article/22127088a6b84d44b4176c1376dcbfc8
Publikováno v:
Journal of Education and Health Promotion, Vol 13, Iss 1, Pp 409-409 (2024)
The COVID-19 pandemic presented challenges that led to the development of on-line learning, emphasizing how important it is for students to have access to quality education. This study was conducted to compare the efficacy of synchronous on-line and
Externí odkaz:
https://doaj.org/article/10b5d1aeac114d1898b49f92d3dfd483
Publikováno v:
Tell-us Journal, Vol 9, Iss 3, Pp 703-722 (2023)
This study aims to describe the use of animated short films, the challenges faced by the teacher and the students’ response towards its implementation in Speaking class. This research employed descriptive qualitative design and the data were taken
Externí odkaz:
https://doaj.org/article/cb1f18d70d0d4454bcb63e2f0aa50efe
Autor:
Belén Poveda García-Noblejas, María-Luisa Barceló-Cerdá, Inmaculada Rodríguez-Gómez, Ernesto López-Gómez
Publikováno v:
Journal of New Approaches in Educational Research, Vol 12, Iss 2, Pp 242-257 (2023)
Abstract This article examines student teacher perceptions regarding the benefits of the teacher education practicum. For this purpose, a cross-sectional study was performed using a questionnaire. Participants consisted of 455 students from the Early
Externí odkaz:
https://doaj.org/article/b348ce68df1645e58df53e76f66b833b
Publikováno v:
Pendipa, Vol 7, Iss 1, Pp 58-63 (2023)
Penelitian ini bertujuan untuk mengetahui persepsi peserta didik SMA Santo Paulus Pontianak terhadap pernerapan gamifikasi dalam pembelajaran. Penelitian yang dilakukan adalah penelitian studi kasus dengan metode survei yang dilakukan di SMA Santo Pa
Externí odkaz:
https://doaj.org/article/eb087936955e4e8cbdce971c76f9f2b6
Publikováno v:
Social Sciences and Humanities Open, Vol 10, Iss , Pp 101162- (2024)
The present survey-based study was conducted with (n = 317) university students in Lucknow city of India to examine their perceptions and practices about Science, Technology, Engineering, Arts, and Mathematics (STEAM) education. The data was collecte
Externí odkaz:
https://doaj.org/article/a86323f456ca4c8ba35477f2278d3a4a