Zobrazeno 1 - 7
of 7
pro vyhledávání: '"scratch programming language"'
Publikováno v:
Journal of ICT in Education, Vol 8, Iss 2, Pp 24-33 (2021)
The knowledge of Mathematics is germane to the scientific and technological development of nations all over the world. In addition to this, the integration of Information and Communication Technology (ICT) cum advances in pedagogy have made educators
Externí odkaz:
https://doaj.org/article/dcbe0fab6a164fa788aadccacbb21c42
Publikováno v:
Acta Scientiarum. Education; Vol 43 (2021): Publicação contínua; e49068
Acta Scientiarum. Education; v. 43 (2021): Publicação contínua; e49068
Acta Scientiarum. Education
Universidade Estadual de Maringá (UEM)
instacron:UEM
Acta Scientiarum. Education; v. 43 (2021): Publicação contínua; e49068
Acta Scientiarum. Education
Universidade Estadual de Maringá (UEM)
instacron:UEM
The article is part of a doctoral research and aims to analyze some implications of a continuing training entitled ‘Programming and Learning with Scratch in teachers’ practices. It is a ‘research-training’ perspective, in which we analyze nar
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::f68e16e901135c7b81d5954efc854346
https://periodicos.uem.br/ojs/index.php/ActaSciEduc/article/view/49068
https://periodicos.uem.br/ojs/index.php/ActaSciEduc/article/view/49068
Autor:
Santos, Hugo Renato Saraiva
Publikováno v:
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Agência para a Sociedade do Conhecimento (UMIC)-FCT-Sociedade da Informação
instacron:RCAAP
Agência para a Sociedade do Conhecimento (UMIC)-FCT-Sociedade da Informação
instacron:RCAAP
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Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::83db20dcc777f89db65013b9f3fa1601
Autor:
Akpinar, Şükran
Balıkesir Üniversitesi, Fen Bilimleri Enstitüsü, Bilgisayar ve Öğretim Teknolojileri Eğitimi Ana Bilim Dalı
Bu çalışmada yaparak yaşayarak öğrencinin bilgiyi kendisinin yapılandırmasını sağlayan aktif öğrenme yönteminin fiz
Bu çalışmada yaparak yaşayarak öğrencinin bilgiyi kendisinin yapılandırmasını sağlayan aktif öğrenme yönteminin fiz
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::acaba5b1029681c77df22410478e19d6
https://hdl.handle.net/20.500.12462/5599
https://hdl.handle.net/20.500.12462/5599
Akademický článek
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Kniha
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Autor:
Gerasimos Kekeris, Ioannis Balouktsis
Publikováno v:
Επιστημονική Επετηρίδα Παιδαγωγικού Τμήματος Νηπιαγωγών Πανεπιστημίου Ιωαννίνων; Τόμ. 9 Αρ. 1 (2016); 129-141
Journal of Research in Education and Training; Vol. 9 No. 1 (2016); 129-141
Journal of Research in Education and Training; Vol. 9 No. 1 (2016); 129-141
Scratch is a simple, media-rich programming language that has been developed to support self-directed learning through exploration, tinkering and collaboration with peers. It is being used more and more from teachers and students as a tool for buildi