Zobrazeno 1 - 2
of 2
pro vyhledávání: '"players, Quantum Moves"'
Autor:
Sørensen, Jens Jakob W. H., Pedersen, Mads Kock, Munch, Michael, Haikka, Pinja, Jensen, Jesper Halkjær, Planke, Tilo, Andreasen, Morten Ginnerup, Gajdacz, Miroslav, Mølmer, Klaus, Lieberoth, Andreas, Sherson, Jacob F., players, Quantum Moves
Publikováno v:
Nature 532, 210 (2016) (retracted updated version published here Phys. Rev. Research 3, 013057 (2021))
Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts. Gamification is
Externí odkaz:
http://arxiv.org/abs/1506.09091
Autor:
Sørensen, Jens Jakob W. H., Pedersen, Mads Kock, Munch, Michael, Haikka, Pinja, Jensen, Jesper Halkjær, Planke, Tilo, Andreasen, Morten Ginnerup, Gajdacz, Miroslav, Mølmer, Klaus, Lieberoth, Andreas, Sherson, Jacob F., players, Quantum Moves
Publikováno v:
Sørensen, J J W H, Pedersen, M K, Munch, M K, Haikka, P, Jensen, J H, Planke, T, Andreasen, M G, Gajdacz, M, Mølmer, K, Lieberoth, A & Sherson, J F 2016, ' Exploring the Quantum Speed Limit with Computer Games ', Nature, vol. 532, no. 7598, pp. 210-213 . https://doi.org/10.1038/nature17620, https://doi.org/10.1038/s41586-020-2515-2
Nature
Nature
Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts. Gamification is
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a5733fd32f8b1421a020f3a1c4823677
https://pure.au.dk/portal/da/publications/exploring-the-quantum-speed-limit-with-computer-games(76b8b011-68d5-42d7-8a02-1cbf46efa9b6).html
https://pure.au.dk/portal/da/publications/exploring-the-quantum-speed-limit-with-computer-games(76b8b011-68d5-42d7-8a02-1cbf46efa9b6).html