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The purpose of the study was to (1) determine match running performance, anthropometry and various physical qualities of national level women soccer players and (2) identify key physical qualities and anthropometric predictors of match running profil
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1222::d76f8ad7047d999ad783cf2b4a3d1d1e
http://urn.fi/URN:NBN:fi:jyu-202209214643
http://urn.fi/URN:NBN:fi:jyu-202209214643
Loot boxes are popular random reward mechanisms in digital games, attracting players to invest real money to enhance their gaming experiences. Loot boxes share striking similarities to gambling and might contribute to one’s economic strain, but mor
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1222::671ad54b7c7ab2415eeabd3630c017e5
http://urn.fi/URN:NBN:fi:jyu-202307114488
http://urn.fi/URN:NBN:fi:jyu-202307114488
The purpose of the present study was twofold: to investigate position-specific physical match demands of national level women’s football; and to examine if demands change during a match (comparison between first and second half and in 15-minute int
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1222::77c43501cd5ec7f17db86eee437a673d
http://urn.fi/URN:NBN:fi:jyu-202209214642
http://urn.fi/URN:NBN:fi:jyu-202209214642
This study aimed to explore which offensive variables best discriminate the ball possession duration according to players specific role (defenders, midfielders, attackers) during a Gk+3vs3+Gk football small-sided games. Fifteen under-15 players (age
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a78de779e02c3769a54b627d47c512ca
https://hdl.handle.net/10400.6/12384
https://hdl.handle.net/10400.6/12384
Autor:
Veli-Matti Karhulahti, Jukka Vahlo
Publikováno v:
Modes of Esports Engagement in Overwatch ISBN: 9783030827663
We pursue Overwatch player profiles via a statistical cluster analysis of survey data from the UK (N = 1089) and the USA (N = 417). The profiles are based on the players’ activity, challenge, and experiential preferences as well as motivations. Our
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::90f34ce90408d622afb3ea16ee203b80
https://doi.org/10.1007/978-3-030-82767-0_2
https://doi.org/10.1007/978-3-030-82767-0_2
The potential of non-educational games in learning is well-established, but there have been relatively few empirical studies attempting to explore the kinds of informal learning take place in non-educational games outside of formal education. Simulta
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::89ccaccde2c6c72ca461869d0c49d3e1
http://urn.fi/URN:NBN:fi:jyu-202210174884
http://urn.fi/URN:NBN:fi:jyu-202210174884
Autor:
William J, Kraemer, Lydia K, Caldwell, Emily M, Post, Matthew K, Beeler, Angela, Emerson, Jeff S, Volek, Carl M, Maresh, Jennifer S, Fogt, Nick, Fogt, Keijo, Häkkinen, Robert U, Newton, Pedro, Lopez, Barbara N, Sanchez, James A, Onate
Kraemer, WJ, Caldwell, LK, Post, EM, Beeler, MK, Emerson, A, Volek, JS, Maresh, CM, Fogt, JS, Fogt, N, Häkkinen, K, Newton, RU, Lopez, P, Sanchez, BN, and Onate, JA. Arousal/stress effects of “Overwatch” eSports game competition in collegiate ga
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b0f5f3931e07eaef539facd871f25c7b
http://urn.fi/URN:NBN:fi:jyu-202211235335
http://urn.fi/URN:NBN:fi:jyu-202211235335