Zobrazeno 1 - 8
of 8
pro vyhledávání: '"multi-learner online learning environment"'
Publikováno v:
Experiential Learning in Virtual Worlds: Opening an Undiscovered Country, edited by Paul Jerry & Linda Lindsey, pp. 199–207. Oxford: Inter-Disciplinary Press, 2011
info:cnr-pdr/source/autori:Allegra M., La Guardia D., Gentile M., Fulantelli G., Taibi D./titolo:On line games for understanding elements of complex situations/titolo_volume:Experiential Learning in Virtual Worlds: Opening an Undiscovered Country/curatori_volume:Paul Jerry & Linda Lindsey/editore: /anno:2011
info:cnr-pdr/source/autori:Allegra M., La Guardia D., Gentile M., Fulantelli G., Taibi D./titolo:On line games for understanding elements of complex situations/titolo_volume:Experiential Learning in Virtual Worlds: Opening an Undiscovered Country/curatori_volume:Paul Jerry & Linda Lindsey/editore: /anno:2011
The efficacy of the use of digital games to improve some skills or knowledge is presented in several scientific papers and they are considered more and more positively also by teachers. At the same time, the introduction of digital games in the class
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=cnr_________::55cc756d692b72eb6247b69f1e0133f4
http://puma.isti.cnr.it/linkres.php?resource=cnr.itd/cnr.itd.pa/2011-A1-001
http://puma.isti.cnr.it/linkres.php?resource=cnr.itd/cnr.itd.pa/2011-A1-001
Publikováno v:
The 4th International Conference on Virtual Learning : VIRTUAL LEARNING-VIRTUAL REALITY-ICVL, pp. 91–97, IASI (Romania), 30 October-1 November 2009
info:cnr-pdr/source/autori:Allegra M., Fulantelli G., Gentile M., Taibi D., La Guardia D./congresso_nome:The 4th International Conference on Virtual Learning : VIRTUAL LEARNING-VIRTUAL REALITY-ICVL/congresso_luogo:IASI (Romania)/congresso_data:30 October-1 November 2009/anno:2009/pagina_da:91/pagina_a:97/intervallo_pagine:91–97
info:cnr-pdr/source/autori:Allegra M., Fulantelli G., Gentile M., Taibi D., La Guardia D./congresso_nome:The 4th International Conference on Virtual Learning : VIRTUAL LEARNING-VIRTUAL REALITY-ICVL/congresso_luogo:IASI (Romania)/congresso_data:30 October-1 November 2009/anno:2009/pagina_da:91/pagina_a:97/intervallo_pagine:91–97
Setting up an enterprise requires enthusiasm, creativity and perseverance, while afterwards the gradual expansion of a company calls instead for management skills like efficiency, efficacy and reliability. Since both personality and management skills
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=cnr_________::3185cc83654679280234f1761865fdf9
https://publications.cnr.it/doc/97507
https://publications.cnr.it/doc/97507
The rapid evolution of technology continuously changes the way people interact, work, and learn. By examining these advances from a sociological perspective, researchers can further understand the impact of cyberspace on human behavior, interaction,
This book constitutes the thoroughly refereed post-workshop proceedings of the Third International Symposium, SETE 2018, held in conjunction with ICWL 2018, Chiang Mai, Thailand, in August 2018.The 23 full and 3 short papers were carefully reviewed a
Autor:
Gianni Panconesi, Maria Guida
Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on
Autor:
Jerry, Paul, Lindsey, Linda
Making use of the virtual in the services of education and learning are explored in this volume on experiential learning in virtual worlds.
Autor:
Karl M. Kapp, Tony O'Driscoll
Praise for Learning in 3D'Learning is the key to our future and powerful learning will result from immersive, interactive, and creative 3D designs. Tony O'Driscoll and Karl Kapp have written a disruptive book about a disruptive technology that we all