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pro vyhledávání: '"learning card"'
Akademický článek
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Autor:
Elias Taylor-Cornejo, Laurie Massery
Publikováno v:
Journal of Microbiology & Biology Education, Vol 25, Iss 1 (2024)
ABSTRACTInteractive classroom activities are an effective way to reinforce knowledge and promote student engagement. In this paper, we introduce the Pathogenesis Card Game (PCG), an innovative card game that engages students in a battle between micro
Externí odkaz:
https://doaj.org/article/357a15dc2abe43fe8416dd9c7ceef137
Publikováno v:
Citra Delima, Vol 4, Iss 2, Pp 12-20 (2020)
Penggunaan Learning Card bergambar bertujuan untuk mempermudah mahasiswa memberikan asosiasi terhadap konsep dan materi sehingga gambar yang didapatkan mahasiswa dalam memunculkan ide-ide yang kreatif. Kartu tendang bergambar diharapkan mampu meningk
Externí odkaz:
https://doaj.org/article/fc894447354e4548809c4e15498ca98d
Publikováno v:
Journal of ICSAR, Vol 7, Iss 1, Pp 167-170 (2023)
A person who experiences hearing loss that hinders the process of language information through hearing, whether wearing a hearing aid or not wearing a hearing aid. Whereas someone who lacks hearing is someone who usually uses a hearing aid, the rest
Externí odkaz:
https://doaj.org/article/71f3853e8bfd4ac0bdf6701d5ed13647
Autor:
Fipps, David C.1 (AUTHOR) Fipps.David@mayo.edu, Rainey, Elisabet2 (AUTHOR)
Publikováno v:
Journal of Medical Education & Curricular Development. 11/3/2021, p1-8. 8p.
Autor:
David C. Fipps, Elisabet Rainey
Publikováno v:
Journal of Medical Education and Curricular Development, Vol 8 (2021)
INTRODUCTION Our educational report discusses a unique card game that provides an engaging, and competitive strategy for teaching psychopharmacology in the medically ill. It engages the players and helps them learn how to justify medical decisions in
Externí odkaz:
https://doaj.org/article/8494e97ac9484db8b3451b11ddee73f2
Publikováno v:
Citra Delima, Vol 4, Iss 2, Pp 12-20 (2020)
Penggunaan Learning Card bergambar bertujuan untuk mempermudah mahasiswa memberikan asosiasi terhadap konsep dan materi sehingga gambar yang didapatkan mahasiswa dalam memunculkan ide-ide yang kreatif. Kartu tendang bergambar diharapkan mampu meningk
Publikováno v:
和歌山大学教育学部紀要. 教育科学. 73:35-41
In this study, in the expression movement unit, expression was practiced in the first half and rhythm dance was practiced in the second half of class at each hour as goal-free learning (Murata,2011),and the results were examined. In addition, in the
Conference
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Publikováno v:
環太平洋大学研究紀要 = BULLETIN OF INTERNATIONAL PACIFIC UNIVERSITY. 18:169-177
留学生の日本語力の向上には,授業内のみならず授業外の時間も活用すべきである。授業外に進んで学習させるためには,学習効果よりも,学習者の積極性・能動性といった内発的動機