Zobrazeno 1 - 10
of 2 484
pro vyhledávání: '"glitch"'
Autor:
Sleyko, Katherine
Publikováno v:
Library Journal. Jan2024, Vol. 149 Issue 1, p36-37. 2p.
Autor:
Suárez, Juan A., author
Publikováno v:
Experimental Film and Queer Materiality, 2024, ill.
Externí odkaz:
https://doi.org/10.1093/oso/9780197566992.003.0008
Publikováno v:
Encyclopedia, Vol 4, Iss 2, Pp 936-965 (2024)
Space exploration has become an integral part of modern society, and since its early days in the 1960s, software has grown in importance, becoming indispensable for spaceflight. However, software is boon and bane: while it enables unprecedented funct
Externí odkaz:
https://doaj.org/article/b9d7e91790d14198b955e7c88008bdf8
Autor:
Samira Makki
Publikováno v:
Film-Philosophy, Vol 28, Iss 2, Pp 248-268 (2024)
This article probes the ways in which returning to Palestine is imagined in Razan AlSalah’s two video works Your Father Was Born 100 Years Old, and So Was the Nakba (2018) and Canada Park (2020). In foregrounding the refusal of configurations subst
Externí odkaz:
https://doaj.org/article/3744f4d1c5384f8b854dbc30b520d2f8
Publikováno v:
Journal of Architecture, Art & Humanistic Science, Vol 9, Iss 45, Pp 565-577 (2024)
The word Glitch is an English word that originated from the Yiddish word Glitch which means "slippery place" that used by immigrants from West Germany in America in the 1940s to indicate an error, and then by the 1950s the term was used by electrical
Externí odkaz:
https://doaj.org/article/ada22b757a1d44f88d20bfcb8066e97a
Autor:
Cankun Zhao, Hang Zhao, Jiangxue Liu, Bohan Yang, Wenping Zhu, Shuying Yin, Min Zhu, Shaojun Wei, Leibo Liu
Publikováno v:
Transactions on Cryptographic Hardware and Embedded Systems, Vol 2024, Iss 4 (2024)
SHA-3, the latest hash standard from NIST, is utilized by numerous cryptographic algorithms to handle sensitive information. Consequently, SHA-3 has become a prime target for side-channel attacks, with numerous studies demonstrating successful breach
Externí odkaz:
https://doaj.org/article/9da0c9eb23e24f6fa4a8cabecdcbb1a9
Autor:
Csönge Tamás
Publikováno v:
Acta Universitatis Sapientiae: Film and Media Studies, Vol 24, Iss 1, Pp 185-202 (2023)
The academic discourse on the uncanny in video games usually focuses on the phenomenon of the so-called “uncanny valley” (Mori 2012). The article explores the emergence of other, medium-specific occurrences of the effect, prioritizing interactivi
Externí odkaz:
https://doaj.org/article/85aecc4f851942bea790987cdeca3f55
Autor:
Luers, Will
Publikováno v:
American Book Review. Spring2024, Vol. 45 Issue 1, p134-139. 6p.
Autor:
Harmison, Jenna
Publikováno v:
Library Journal. Jun2023, Vol. 148 Issue 6, p100-100. 1/5p.