Zobrazeno 1 - 10
of 52
pro vyhledávání: '"game systems"'
Publikováno v:
Fire, Vol 6, Iss 10, p 400 (2023)
The new situations, problems, and challenges facing urban fire safety work are gradually increasing in China, so innovating urban fire safety governance modes is an urgent task. In the fire management practice of the Chinese government, the establish
Externí odkaz:
https://doaj.org/article/6e3ee81017034d57a6b090190a793dff
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Publikováno v:
Fizička Kultura, Vol 74, Iss 1, Pp 82-92 (2020)
The subject of this paper are training methodologies important for improving tactics in youth categories of volleyball players. In practice, coaches very quickly switch from learning the 6: 0 system (initial system), to the 5: 1 system (competitive -
Externí odkaz:
https://doaj.org/article/49c279c8bfcd4c27a9c49e91e8796774
Autor:
Yuannan Jiang, Fuxiao Tan
Publikováno v:
IEEE Access, Vol 8, Pp 223743-223755 (2020)
Solving the Nash equilibrium is important for multi-agent game systems, and the speed of reaching Nash equilibrium is critical for the agent to quickly make real-time decisions. A typical scheme is the model-free reinforcement learning algorithm base
Externí odkaz:
https://doaj.org/article/e7fdec44ab6c4c788d5ad3a32454dc24
Autor:
Guntur Firmansyah, Didik Hariyanto
Publikováno v:
Journal of Physical Education Health and Sport, Vol 6, Iss 1, Pp 6-10 (2019)
To support the learning process of a course must be supported by teaching materials that are cheap, simple, easy to learn, easily accessible and quickly accessed by students. Along with the rapid advances in technology, many media have been developed
Externí odkaz:
https://doaj.org/article/0b4b5794e2454803a9fb0be4f12d2d01
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Autor:
Cameron Browne
Publikováno v:
Künstliche Intelligenz, 34(1), 89-93. Springer Verlag
This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world's traditional strategy games seeks to improve our understanding of early ga
The purpose of this thesis is to explore and examine how gameplay experiences differ in the gacha game Genshin Impact (miHoYo, 2020). In particular, there is a focus on the economic systems of the game along with the general play experience. People c
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-477009
Autor:
Fuxiao Tan, Yuannan Jiang
Publikováno v:
IEEE Access, Vol 8, Pp 223743-223755 (2020)
Solving the Nash equilibrium is important for multi-agent game systems, and the speed of reaching Nash equilibrium is critical for the agent to quickly make real-time decisions. A typical scheme is the model-free reinforcement learning algorithm base