Zobrazeno 1 - 10
of 57
pro vyhledávání: '"game aesthetics"'
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Autor:
Jukić, Dinko
Publikováno v:
Acta Ludologica. 5(2):30-56
Externí odkaz:
https://www.ceeol.com/search/article-detail?id=1084679
Publikováno v:
Journal of Science and Technology of the Arts, Vol 14, Iss 3 (2022)
Serious games are videogames that are used with purposes that go beyond the mere entertainment of the player. Among their many applications, healthcare is one of the most prominent ones, as serious games can have a wide range of uses within this fiel
Externí odkaz:
https://doaj.org/article/6a1b7aceb02548b3aa3688c1dcaab540
Autor:
Melnic Vlad
Publikováno v:
American, British and Canadian Studies Journal, Vol 30, Iss 1, Pp 153-170 (2018)
This paper examines whether certain computer games, most notably RPGs, can be thought of as examples of the postmodern epic. Drawing on more recent critical frameworks of the epic, such as the ones proposed by Northrop Frye, Adeline Johns-Putra, Cath
Externí odkaz:
https://doaj.org/article/5768ca0e23124425b44094b88a390461
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Autor:
Melnic, Diana, Melnic, Vlad
Publikováno v:
University of Bucharest Review. Literary and Cultural Studies Series. VII(2):29-37
Externí odkaz:
https://www.ceeol.com/search/article-detail?id=774583
Autor:
Elizabeth Neumann
Art Style | Art & Culture International Magazine Abstract Atmosphere-centered philosophy and aesthetics are gaining more and more attention not only in widely established academic disciplines, but also in video game studies, a field that deals with o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::50209595a37a08981dbea0af1af509ff
Autor:
Zhou, Xiaoding
This paper introduces low-interactivity games as a new term to refer to games that provide players with very limited interaction by design. A grounded theory approach is conducted for this research, with reviewing literature and analyzing games speci
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-504837
Publikováno v:
Journal of Science and Technology of the Arts; Vol 14 No 3 (2022): On Animation: In-Between Frames; 29-50
Journal of Science and Technology of the Arts; v. 14 n. 3 (2022): On Animation: In-Between Frames; 29-50
Journal of Science and Technology of the Arts; v. 14 n. 3 (2022): On Animation: In-Between Frames; 29-50
Serious games are videogames that are used with purposes that go beyond the mere entertainment of the player. Among their many applications, healthcare is one of the most prominent ones, as serious games can have a wide range of uses within this fiel
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.