Zobrazeno 1 - 6
of 6
pro vyhledávání: '"expressive motion"'
Publikováno v:
Paladyn, Vol 10, Iss 1, Pp 418-435 (2019)
When faced with the need of implementing a decentralized behavior for a group of collaborating robots, strategies inspired from swarm intelligence often avoid considering the human operator, granting the swarm with full autonomy. However, field missi
Externí odkaz:
https://doaj.org/article/2750c487fbcf4ee98f1bb9231f87be68
Publikováno v:
Paladyn: Journal of Behavioral Robotics, Vol 10, Iss 1, Pp 418-435 (2019)
When faced with the need of implementing a decentralized behavior for a group of collaborating robots, strategies inspired from swarm intelligence often avoid considering the human operator, granting the swarm with full autonomy. However, field missi
Publikováno v:
Multimedia Tools and Applications
Multimedia Tools and Applications, Springer Verlag, 2019, 78 (12), pp.16575--16600. ⟨10.1007/s11042-018-6893-5⟩
Multimedia Tools and Applications, 2019, 78 (12), pp.16575--16600. ⟨10.1007/s11042-018-6893-5⟩
Multimedia Tools and Applications, Springer Verlag, 2019, 78 (12), pp.16575--16600. ⟨10.1007/s11042-018-6893-5⟩
Multimedia Tools and Applications, 2019, 78 (12), pp.16575--16600. ⟨10.1007/s11042-018-6893-5⟩
International audience; This paper proposes to recognize and analyze expressive gestures using a descriptive motion language, the Laban Movement Analysis (LMA) method. We extract body features based on LMA factors which describe both quantitative and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6eb25d85c814d8be2b027128fd24db45
https://hal.archives-ouvertes.fr/hal-01971017/file/MTA-2018-Pre-Print.pdf
https://hal.archives-ouvertes.fr/hal-01971017/file/MTA-2018-Pre-Print.pdf
Publikováno v:
ACM Transactions on Interactive Intelligent Systems
ACM Transactions on Interactive Intelligent Systems, Association for Computing Machinery (ACM), 2018
ACM Transactions on Interactive Intelligent Systems, 2018, ⟨10.1145/3150976⟩
ACM Transactions on Interactive Intelligent Systems, Association for Computing Machinery (ACM), 2018
ACM Transactions on Interactive Intelligent Systems, 2018, ⟨10.1145/3150976⟩
Endowing animated virtual characters with emotionally expressive behaviors is paramount to improving the quality of the interactions between humans and virtual characters. Full-body motion, in particular, with its subtle kinematic variations, represe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6e657f0929e58ba2da14ade97c23c89e
https://hal.archives-ouvertes.fr/hal-01854494
https://hal.archives-ouvertes.fr/hal-01854494
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783540928645
Gesture Workshop
Gesture Workshop
This paper describes preliminary results of a research performed in the framework of the Enactive project (EU IST NoE Enactive). The aim of this research is to improve believability of a virtual character using qualitative analysis of gesture. Using
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c804375fa102965aa4b8ba29fae46525
http://hdl.handle.net/11567/233424
http://hdl.handle.net/11567/233424
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