Zobrazeno 1 - 10
of 40
pro vyhledávání: '"di Fiore, Fabian"'
In this paper we set out to nd a digital painting technique which allows the recreation of scenes from childrens books or graphic novels for usage in mobile games. The idea is to give the impression that scenes are being hand-painted at the moment th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::50a2b50066db3a4f0d92dc9b25660769
http://hdl.handle.net/1942/17103
http://hdl.handle.net/1942/17103
Autor:
VANDOREN, Peter, VAN LAERHOVEN, Tom, CLAESEN, Luc, TAELMAN, Johannes, DI FIORE, Fabian, VAN REETH, Frank, FLERACKERS, Eddy
In this paper we report on our work to develop a novel input technique for a digital paint system. Using a brush with infrared (IR) light emitting fibers, we were able to create a natural paint interface on an interactive table. This IR-brush adds tw
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::6c8a4520bf2e4b20f7dc5c4d48793951
http://hdl.handle.net/1942/9172
http://hdl.handle.net/1942/9172
Publikováno v:
Zorgvuldig en veelbelovend onderwijs / Bosker, R. [edit.]
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2097::28e6cce34cda36eff1aca6ec988590d9
https://hdl.handle.net/10067/641660151162165141
https://hdl.handle.net/10067/641660151162165141
Autor:
di Fiore, Fabian, van Reeth, Frank
Publikováno v:
Proceedings of Computer Animation and Social Agents (CASA2005), Honk Kong, China, 17-19 october, 2005
962-367-477-5
962-367-477-5
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2097::3fe95f49c4d8b11334a801e1720e4f54
https://hdl.handle.net/10067/602160151162165141
https://hdl.handle.net/10067/602160151162165141
The use of mobile computing systems continues to increase among a wider diversity of end-users. On desktop computers, a lot of research in the area of interactive visualization of graphical information has been done, but there is a growing opportunit
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::3532b3092c6132af19285fbc43ec045b
http://hdl.handle.net/1942/7927
http://hdl.handle.net/1942/7927
We present a novel approach to create stylised animations of gaseous phenomena. Existing computer-assisted systems employ computational physics-based approaches which generate 3D effects. Unfortunately, these effects usually don't look like tradition
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::19041ea76340061e6719ff58c1d9701c
http://hdl.handle.net/1942/7925
http://hdl.handle.net/1942/7925
Publikováno v:
Computer graphics and geometry
Autor:
Di Fiore, Fabian
Traditionally, 2D animation production has been a labour-intensive artisan process of building up sequences of drawn images by hand which, when shown one after the other at a fixed rate, resemble a movement. Most work and hence time is spent on drawi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::75d4571b3ecdef13065f4df63bbbfdf7
http://hdl.handle.net/1942/8825
http://hdl.handle.net/1942/8825
Publikováno v:
Articulated Motion & Deformable Objects: 9th International Conference, AMDO 2016, Palma de Mallorca, Spain, July 13-15, 2016, Proceedings; 2016, p55-65, 11p
Publikováno v:
Articulated Motion & Deformable Objects (9783319088488); 2014, p148-159, 12p