Zobrazeno 1 - 10
of 13
pro vyhledávání: '"creativity support tools (CSTs)"'
Autor:
Shin Sano, Seiji Yamada
Publikováno v:
Frontiers in Psychology, Vol 12 (2022)
We propose an AI-assisted design concept exploration tool, the “Character Space Construction” (“CSC”). Concept designers explore and articulate the target product aesthetics and semantics in language, which is expressed using “Design Concep
Externí odkaz:
https://doaj.org/article/ad34d5fcc6b34a119ee49cc6b8983de3
Autor:
Richard Lee Davis, Thiemo Wambsganss, Wei Jiang, Kevin Gonyop Kim, Tanja Käser, Pierre Dillenbourg
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
This paper investigates the potential impact of deep generative models on the work of creative professionals, specifically focusing on fashion design. We argue that current generative modeling tools lack critical features that would make them useful
Publikováno v:
The 14th ACM conference on Creativity & Cognition
Tchernavskij, P, Webb, A M, Gemeinhardt, H & Mackay, W E 2022, Readymades & Repertoires : Artifact-Mediated Improvisation in Tabletop Role-Playing Games . in C &C '22: Creativity and Cognition . Association for Computing Machinery, ACM International Conference Proceeding Series, pp. 298-311, 14th ACM Creativity and Cognition Conference, C and C 2022, Venice, Italy, 20/06/2022 . https://doi.org/10.1145/3527927.3532798
Tchernavskij, P, Webb, A M, Gemeinhardt, H & Mackay, W E 2022, ' Readymades & Repertoires: Artifact-Mediated Improvisation in Tabletop Role-Playing Games ', Paper presented at 14th ACM Creativity and Cognition Conference, C and C 2022, Venice, Italy, 20/06/2022-23/06/2022 pp. 298–311 .
C&C '22: Creativity and Cognition
C&C '22: Creativity and Cognition, Jun 2022, Venice, Italy. pp.298-311, ⟨10.1145/3527927.3532798⟩
Creativity and Cognition
Tchernavskij, P, Webb, A M, Gemeinhardt, H & Mackay, W E 2022, Readymades & Repertoires : Artifact-Mediated Improvisation in Tabletop Role-Playing Games . in C &C '22: Creativity and Cognition . Association for Computing Machinery, ACM International Conference Proceeding Series, pp. 298-311, 14th ACM Creativity and Cognition Conference, C and C 2022, Venice, Italy, 20/06/2022 . https://doi.org/10.1145/3527927.3532798
Tchernavskij, P, Webb, A M, Gemeinhardt, H & Mackay, W E 2022, ' Readymades & Repertoires: Artifact-Mediated Improvisation in Tabletop Role-Playing Games ', Paper presented at 14th ACM Creativity and Cognition Conference, C and C 2022, Venice, Italy, 20/06/2022-23/06/2022 pp. 298–311 .
C&C '22: Creativity and Cognition
C&C '22: Creativity and Cognition, Jun 2022, Venice, Italy. pp.298-311, ⟨10.1145/3527927.3532798⟩
Creativity and Cognition
International audience; Game masters (GMs) are creative practitioners who plan and orchestrate tabletop role-playing games. Through an interview study, we investigate how eight expert game masters adapt everyday technologies and materials as creativi
Autor:
Shin Sano, Seiji Yamada
Publikováno v:
Frontiers in Psychology, Vol 12 (2022)
We propose an AI-assisted design concept exploration tool, the "Character Space Construction" ("CSC"). Concept designers explore and articulate the target product aesthetics and semantics in language, which is expressed using "Design Concept Phrases"
Conference
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Akademický článek
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Autor:
Peter Dalsgaard, Jonas Frich, Michael Mose Biskjaer, Christian Remy, Lindsay MacDonald Vermeulen
Publikováno v:
Frich Pedersen, J, Biskjaer, M M, Macdonald Vermeulen, L, Remy, C & Dalsgaard, P 2019, Strategies in Creative Professionals’ Use of Digital Tools Across Domains . in Proceedings of the ACM Conference on Creativity & Cognition (C &C 2019), San Diego, CA . Association for Computing Machinery, New York, pp. 210-221 . https://doi.org/10.1145/3325480.3325494
Creativity & Cognition
Creativity & Cognition
On the basis of a qualitative study of five domains of creative work, this paper analyzes two recurring strategies in the use of digital tools, ’margins’ and ’view-shifts’. These strategies are commonly employed by creative professionals acro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1abf136d4e0c84c9aa37912f816cbd9e
https://pure.au.dk/portal/da/publications/strategies-in-creative-professionals-use-of-digital-tools-across-domains(5cc18baf-9615-489f-b437-f15c3fa73f73).html
https://pure.au.dk/portal/da/publications/strategies-in-creative-professionals-use-of-digital-tools-across-domains(5cc18baf-9615-489f-b437-f15c3fa73f73).html
Autor:
Peter Dalsgaard, Christian Remy, Lindsay MacDonald Vermeulen, Michael Mose Biskjaer, Jonas Frich
Publikováno v:
Frich Pedersen, J, Macdonald Vermeulen, L, Remy, C, Biskjaer, M M & Dalsgaard, P 2019, Mapping the Landscape of Creativity Support Tools in HCI . in Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI'19) ., 389, Association for Computing Machinery, New York, The 2019 ACM CHI Conference on Human Factors in Computing Systems (CHI'19), Glasgow, United Kingdom, 04/05/2019 . https://doi.org/10.1145/3290605.3300619
CHI
CHI
Creativity Support Tools (CSTs) play a fundamental role in the study of creativity in Human-Computer Interaction (HCI). Even so, there is no consensus definition of the term ‘CST’ in HCI, and in most studies, CSTs have been construed as one- off
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::927c87ac92108ae2e8f01e3f709e19e5
https://pure.au.dk/portal/da/publications/mapping-the-landscape-of-creativity-support-tools-in-hci(584f2f6e-3a66-4fcd-9097-12652ad7e5ab).html
https://pure.au.dk/portal/da/publications/mapping-the-landscape-of-creativity-support-tools-in-hci(584f2f6e-3a66-4fcd-9097-12652ad7e5ab).html
Conference
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Conference
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