Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Zoe Kosmadoudi"'
Autor:
Zoe Kosmadoudi, James Millar Ritchie, Theodore Lim, Aparajithan Sivanathan, Ying Liu, Raymond Sung
Publikováno v:
Computer-Aided Design. 59:176-191
Design is an interactive and iterative process where the designer's skills and knowledge are fused with emotive rationales aided by design tools. A design solution is thus influenced by the designer's creativity, experience and emotional perception.
Autor:
Raymond Sung, James Millar Ritchie, Zoe Kosmadoudi, Theodore Lim, Ying Liu, Aparajithan Sivanathan
Publikováno v:
Computer-Aided Design. 54:19-38
Affective computing involves human–computer interaction (HCI) where an interface can detect and respond in context to a user’s emotions. Emotions play an essential role in the daily activities of a human during work and, as a consequence, can cri
Publikováno v:
Computer-Aided Design. 45:777-795
Since the coining of the term 'serious games' by Clark Abt, practitioners in fields such as education, the military, and medical science, as well as researchers from other disciplines, have investigated with interest game mechanics and the dynamics o
Autor:
Zoe Kosmadoudi, Theodore Lim, Antoniu Stefan, Raymond Sung, Ying Liu, J. M. Ritchie, Ioana Andreea Stanescu
Publikováno v:
Procedia Computer Science. 15:285-288
Over the past few years, the interest in using games to educate, motivate, and change behaviour has grown tremendously by international groups of practitioners, educators, gamers engineers, medical scientists, and many other researchers from a variet
Publikováno v:
Virtual Reality. 16:69-85
One of the biggest challenges in engineering design and manufacturing environments is the effective capture of and decoding of tacit knowledge. Fundamental to Life Cycle Engineering is the capture of engineering information and knowledge created at a
Autor:
Aparajithan Sivanathan, Zoe Kosmadoudi, Y. Liu, R. Sung, H. Medellin, Theodore Lim, Germanico Gonzalez, James Millar Ritchie, Craig Fletcher
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9f19ca5b6071e54eb710aa25a2b0a34d
https://doi.org/10.1115/1.860328_ch20
https://doi.org/10.1115/1.860328_ch20
Publikováno v:
Heriot-Watt University
Current computer-aided design (CAD) applications deliver limited user experience due to their complex functionality and step-by-step evolution; on the contrary, games offer memorable and formative experiences to their users. Hence, the article focuse
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ec497851b7d0d1c35ee46650383eff94
Publikováno v:
eLearning and Software for Education.
Engineers' main focus is to apply their scientific knowledge to produce solutions to technical problems. Then they can optimize these solutions based on a set of constrains which involve material, technological, economic, environmental and human rela
Publikováno v:
Advances in Haptics
The overall objective of this work was to investigate the impact of a haptic VR environment on the user, its effectiveness and productivity for real engineering applications. In this context, the following observations support several important concl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e4b104d39776b3ce1120f6f586a462aa
https://doi.org/10.5772/8695
https://doi.org/10.5772/8695
Publikováno v:
International Journal of Innovation and Technology Management. :1271001
In a knowledge-based economy, it will be crucial to capture expertise and rationale in working environments of all kinds as the need develops to understand how people are working, the intuitive processes they use as they carry out tasks and make deci