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pro vyhledávání: '"Zhao, Philip G."'
Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this paper, we es
Externí odkaz:
http://arxiv.org/abs/2407.16591
Real-time three-dimensional (3D) scene representations serve as one of the building blocks that bolster various innovative applications, e.g., digital manufacturing, Virtual/Augmented/Extended/Mixed Reality (VR/AR/XR/MR), and the metaverse. Despite s
Externí odkaz:
http://arxiv.org/abs/2407.16575