Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Yunku Kang"'
Publikováno v:
Computers & Graphics. 81:61-72
We introduce an algorithm for computing the two-sided Hausdorff distance between a triangle mesh and a quad mesh, guaranteed to be within the given error bound, which can be machine precision-level small. The algorithm expands upon a recent breakthro
Publikováno v:
Computer Aided Geometric Design. 62:91-103
We present an algorithm that computes the one-sided Hausdorff distance from a triangle mesh to a quad mesh. Our algorithm is much more robust than previous ones in the sense that memory requirement is vastly reduced, by avoiding storing combinatorial
Publikováno v:
Computer Animation and Virtual Worlds. 24:317-325
We present a real-time algorithm for realistically deforming 3D human blood vessels, while automatically detecting and avoiding interference among a large number of blood vessels under deformation. Sweep surfaces are employed for this purpose. Using
Publikováno v:
CASA
We present a compact modeling of human lung anatomy (with lung lobes, bronchial trees, and pulmonary blood vessels), and demonstrate a plausible deformation (with collision detection and avoidance) for the whole anatomical structure. For this purpose
Publikováno v:
Computer Animation & Virtual Worlds; May-Aug2013, Vol. 24 Issue 3/4, p317-325, 9p