Zobrazeno 1 - 10
of 38
pro vyhledávání: '"Yu-Bin Shin"'
Autor:
Seulki Lee, Chisung Yuh, Yu-Bin Shin, Heon-Jeong Lee, Young-Mee Lee, Jungsil Lee, Chul-Hyun Cho
Publikováno v:
Journal of Medical Internet Research, Vol 26, p e51596 (2024)
BackgroundDuring the COVID-19 pandemic, urban inhabitants faced significant challenges in maintaining connections with nature, adhering to nutritional guidelines, and managing mental well-being. ObjectiveRecognizing the urgent need for innovative ap
Externí odkaz:
https://doaj.org/article/0e83f291f3b34e2ba8df470f5cd027ad
Autor:
Junhyung Kim, Young Hoon Jung, Yu-Bin Shin, Min-Kyeong Kim, Hyojung Eom, Eunjoo Kim, Joohan Kim, Jae-Jin Kim
Publikováno v:
BMC Psychology, Vol 8, Iss 1, Pp 1-11 (2020)
Abstract Background Functional communication is vital in many areas of daily life, and modifying dysfunctional communication has been emphasized in various social areas, including family and school. The present preliminary study addressed the feasibi
Externí odkaz:
https://doaj.org/article/f608496f1de140cb907cda67d917a1ae
Publikováno v:
NeuroImage: Clinical, Vol 12, Iss C, Pp 956-964 (2016)
Background: The observer perspective causes patients with social anxiety disorder (SAD) to excessively inspect their performance and appearance. This study aimed to investigate the neural basis of distorted self-face recognition in non-social situati
Externí odkaz:
https://doaj.org/article/162ffab175874dde91a15bcf4e9c9a5f
Publikováno v:
Frontiers in Psychiatry, Vol 9 (2018)
Background and aims: Discrepancy between ideal self-guide and actual self-concept evoke dejection-related feeling, and often individuals with internet gaming disorder (IGD) use games as the tool to escape those negative emotions. The aim of this stud
Externí odkaz:
https://doaj.org/article/3ffc8631577048dcbadbf7b880a20909
Autor:
Yu-Bin Shin, Jae-Jin Kim, Min-Kyeong Kim, Sunghyon Kyeong, Young Hoon Jung, Hyojung Eom, Eunjoo Kim
Publikováno v:
PLoS ONE, Vol 13, Iss 4, p e0195677 (2018)
Internet gaming disorder (IGD) is a new disorder that warrants further investigation, as recently noted in the research criteria of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition. Offering controlled environments that increa
Externí odkaz:
https://doaj.org/article/a9509c3c2943433fb9384d1324e5f0de
Publikováno v:
Journal of Behavioral Addictions. 10:88-98
Background and aimsImpulsiveness is an important factor in the pathophysiology of Internet gaming disorder (IGD), and regional brain functions can be different depending on the level of impulsiveness. This study aimed to demonstrate that different br
Autor:
Hye-Jeong Jo, Young-Hoon Jung, Yeon-Ju Hong, Yu-Bin Shin, Ki-Dong Baek, Eunjoo Kim, Jae-Jin Kim
Publikováno v:
Cyberpsychology, behavior and social networking. 25(5)
Because a failure of anger control leads to emotional and social problems, appropriate anger management may be important for social well-being. Virtual reality (VR) may potentially be effectively utilized in anger management, and this study aimed to
Autor:
Yu-Bin Shin, Young Hoon Jung, Eunjoo Kim, Junhyung Kim, Hyojung Eom, Joohan Kim, Min-Kyeong Kim, Jae Jin Kim
Publikováno v:
Psychiatry Investigation
Objective Enhancing subjective well-being is an effective way to improve mental health. This study aimed to validate a virtual realitybased interactive feedback program as an intervention tool for promoting subjective well-being.Methods Thirty-six ma
Autor:
Jae Jin Kim, Soo Jeong Kim, Hyojung Eom, Yu-Bin Shin, Young Hoon Jung, Eunjoo Kim, Hyunji Kim
Publikováno v:
JMIR Serious Games, Vol 9, Iss 1, p e22494 (2021)
JMIR Serious Games
JMIR Serious Games
Background Individuals with internet gaming disorder (IGD) report facing family conflicts repeatedly because of their excessive internet gaming. With recent advancements in virtual reality (VR) technology, VR therapy has emerged as a promising method
Autor:
Sunghyon Kyeong, Joon Hee Kwon, Yu-Bin Shin, Sarang Min, Young Hoon Jung, Eunjoo Kim, Narae Lee, Jae Jin Kim, Min-Kyeong Kim, Hyojung Eom
Publikováno v:
JMIR Serious Games
JMIR Serious Games, Vol 8, Iss 4, p e18473 (2020)
JMIR Serious Games, Vol 8, Iss 4, p e18473 (2020)
Background Excessive internet game use frequently leads to various physical, psychological, and social problems, and internet gaming disorder (IGD) has become a serious public health issue worldwide. Recently, virtual reality (VR) therapy has emerged