Zobrazeno 1 - 10
of 78
pro vyhledávání: '"Yosuke Horiba"'
Publikováno v:
PeerJ, Vol 8, p e9843 (2020)
Uncanny valley research has shown that human likeness is an important consideration when designing artificial agents. It has separately been shown that artificial agents exhibiting human-like kinematics can elicit positive perceptual responses. Howev
Externí odkaz:
https://doaj.org/article/1ad86f8f988b431b96872ede73f5cfaa
Publikováno v:
Journal of Fiber Science and Technology. 77:76-87
Autor:
Yosuke Horiba
Publikováno v:
Journal of Fiber Bioengineering and Informatics. 13:169-179
Publikováno v:
International Journal of Clothing Science and Technology. 32:589-600
PurposeThe final goal of this study is to virtualize draping. Draping which is one of the methods to design paper patterns for clothing requires much labor and time. The sub-goal of this study is to construct a system in which the fundamental functio
Publikováno v:
International Journal of Clothing Science and Technology. 32:132-147
Purpose Mobility is one of the important elements in clothing design. The purpose of this paper is to examine the predictability of clothing mobility via musculoskeletal simulation. Design/methodology/approach In order to carry out the musculoskeleta
Publikováno v:
PeerJ, Vol 8, p e9843 (2020)
PeerJ
PeerJ
Uncanny valley research has shown that human likeness is an important consideration when designing artificial agents. It has separately been shown that artificial agents exhibiting human-like kinematics can elicit positive perceptual responses. Howev
Publikováno v:
Computers in Industry. 95:93-101
We propose a method of virtual draping by representing the actual draping process, i.e., a pattern is made a from cloth model by mapping. Additionally, the garment form is simulated from the obtained pattern. The process of making the pattern is as f
Publikováno v:
International Journal of Clothing Science and Technology. 27:417-433
Purpose – Draping is one method used in clothing design. It is important to virtualize draping in real time, and virtual cloth handling is a key technology for this purpose. A mouse is often used for real-time cloth handling in many studies. Howeve
Publikováno v:
Journal of the Society of Fiber Science & Technology, Japan / Sen'i Gakkaishi; Feb2021, Vol. 77 Issue 2, p76-87, 12p
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9789811086113
The purpose of this study is to virtualize draping which is one of the methods to design paper patterns for clothing. It takes time and costs to make made-to-order clothing by draping method. If draping is virtualized, the processes to make made-to-o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::dd781a7527c913784a2038ea1f7a9348
https://doi.org/10.1007/978-981-10-8612-0_6
https://doi.org/10.1007/978-981-10-8612-0_6