Zobrazeno 1 - 10
of 27
pro vyhledávání: '"Yosra Rekik"'
Publikováno v:
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies, 2023, pp.103092. ⟨10.1016/j.ijhcs.2023.103092⟩
International Journal of Human-Computer Studies, 2023, pp.103092. ⟨10.1016/j.ijhcs.2023.103092⟩
International audience; The use of virtual reality (VR) system has become more common with the arrival of a new generation of headsets. This increase in accessibility has in turn led to VR being used for applications which require longer sessions, su
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cf1264ecbe3c2c98c23e5a44b7f3c3f3
https://univ-catholille.hal.science/hal-04129940/document
https://univ-catholille.hal.science/hal-04129940/document
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction, Association for Computing Machinery (ACM), 2021, Proceedings of the ACM on Human-Computer Interaction, Volume 5, ⟨10.1145/3488549⟩
Proceedings of the ACM on Human-Computer Interaction, 2021, Proceedings of the ACM on Human-Computer Interaction, 5 (ISS), pp.1-17. ⟨10.1145/3488549⟩
Proceedings of the ACM on Human-Computer Interaction, Association for Computing Machinery (ACM), 2021, Proceedings of the ACM on Human-Computer Interaction, Volume 5, ⟨10.1145/3488549⟩
Proceedings of the ACM on Human-Computer Interaction, 2021, Proceedings of the ACM on Human-Computer Interaction, 5 (ISS), pp.1-17. ⟨10.1145/3488549⟩
International audience; Alongside vision and sound, hardware systems can be readily designed to support various forms of tactile feedback; however, while a significant body of work has explored enriching visual and auditory communication with interac
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a967fe101ba0ab5bf0a301e61eacd314
https://hal.archives-ouvertes.fr/hal-03383756
https://hal.archives-ouvertes.fr/hal-03383756
Publikováno v:
MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction
MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Sep 2021, Toulouse & Virtual France, France. pp.1-9, ⟨10.1145/3447526.3472017⟩
MobileHCI
MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Sep 2021, Toulouse & Virtual France, France. pp.1-9, ⟨10.1145/3447526.3472017⟩
MobileHCI
While many smartphones now include a waterfall (or curved edge) display, this edge is rarely exploited for input. In this paper, we introduce EdgeMark, a thumb-operated, one-handed, gestural menu to provide rapid and subtle access to commands. In a f
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d125d7b108807b491400df1cbacd2d50
https://doi.org/10.1145/3447526.3472017
https://doi.org/10.1145/3447526.3472017
Publikováno v:
Human-Computer Interaction – INTERACT 2021 ISBN: 9783030856090
INTERACT (4)
IFIP Conference on Human-Computer Interaction
IFIP Conference on Human-Computer Interaction, Aug 2021, Bari, Italy. pp.557-579, ⟨10.1007/978-3-030-85610-6_31⟩
INTERACT (4)
IFIP Conference on Human-Computer Interaction
IFIP Conference on Human-Computer Interaction, Aug 2021, Bari, Italy. pp.557-579, ⟨10.1007/978-3-030-85610-6_31⟩
International audience; We investigate users ability to recognize tactile textures on mobile surface when performing a primary task that either saturates the attention or is cognitively demanding. Our findings indicate that the attention saturating t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6ca49257b6d39dc14cf10630a2a2ffdc
https://doi.org/10.1007/978-3-030-85610-6_31
https://doi.org/10.1007/978-3-030-85610-6_31
Autor:
Loïc Dehon, Káthia Marçal de Oliveira, Elise Batselé, Kodzo Apedo, Véronique Delcroix, Yohan Guerrier, Sophie Lepreux, Houcine Ezzedine, Christophe Kolski, Nicolas Jura, Elise Buchet, Yosra Rekik, Mathilde Boutiflat, Hélène Geurts, Marie-Claire Haelewyck, Philippe Pudlo
Publikováno v:
Universal Access in Human-Computer Interaction. Design Methods and User Experience ISBN: 9783030780913
HCI (7)
HCI (7)
Parkinson’s disease (PD) is the second most prevalent neurodegenerative disease in the world. Impacts of the disease on both quality of life and social participation make it a major preoccupation in terms of public health. This disease is always as
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::24470fd7d4dca7e65941905f44ef3d86
https://doi.org/10.1007/978-3-030-78092-0_28
https://doi.org/10.1007/978-3-030-78092-0_28
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction
ACM ISS
Proceedings of the ACM on Human-Computer Interaction, 2020, issue ISS, 4, pp.1-12. ⟨10.1145/3427318⟩
ACM ISS, Nov 2020, lisbonne, Portugal. pp.1-12, ⟨10.1145/3427318⟩
ACM ISS
Proceedings of the ACM on Human-Computer Interaction, 2020, issue ISS, 4, pp.1-12. ⟨10.1145/3427318⟩
ACM ISS, Nov 2020, lisbonne, Portugal. pp.1-12, ⟨10.1145/3427318⟩
International audience; Previous research demonstrated the ability for users to accurately recognize tactile textures on mobile surface. However, the experiments were only run in a lab setting and the ability for users to recognize tactile texture in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e82d13264db608665b68245ea9f6ffdc
https://hal.science/hal-03107309
https://hal.science/hal-03107309
Autor:
Daniel Simões Lopes, Hugo Nicolau, Laurent Grisoni, Filipe Relvas, Soraia Figueiredo Paulo, Yosra Rekik, João Botelho, Vanessa Machado, Joaquim Jorge, José João Mendes
Publikováno v:
Journal of Biomedical Informatics
Journal of Biomedical Informatics, Elsevier, 2019, 100, pp.103316. ⟨10.1016/j.jbi.2019.103316⟩
Journal of Biomedical Informatics, 2019, 100, pp.103316. ⟨10.1016/j.jbi.2019.103316⟩
Journal of Biomedical Informatics, Elsevier, 2019, 100, pp.103316. ⟨10.1016/j.jbi.2019.103316⟩
Journal of Biomedical Informatics, 2019, 100, pp.103316. ⟨10.1016/j.jbi.2019.103316⟩
International audience; Feet input can support mid-air hand gestures for touchless medical image manipulation to prevent unintended activations, especially in sterile contexts. However, foot interaction has yet to be investigated in dental settings.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c8a73f1a1a4e29019fc885d70a0f9e4b
https://hal.archives-ouvertes.fr/hal-02436734
https://hal.archives-ouvertes.fr/hal-02436734
Autor:
Daniel Simões Lopes, Yosra Rekik, Laurent Grisoni, Filipe Relvas, Soraia Figueiredo Paulo, Joaquim Jorge
Publikováno v:
VRCAI
17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2019
17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2019, Nov 2019, Brisbane QLD, Australia. pp.1-10, ⟨10.1145/3359997.3365704⟩
17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2019
17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2019, Nov 2019, Brisbane QLD, Australia. pp.1-10, ⟨10.1145/3359997.3365704⟩
International audience; Foot input has been proposed to support hand gestures in many interactive contexts, however, little attention has been given contactless 3D object manipulation. This is important since many applications, namely sterile surgica
Publikováno v:
ICMI '19 International Conference on Multimodal Interaction
ICMI '19 International Conference on Multimodal Interaction, Association for Computing Machinery (ACM), Oct 2019, Suzhou, China. pp.319-328, ⟨10.1145/3340555.3353723⟩
ICMI
ICMI '19 International Conference on Multimodal Interaction, Association for Computing Machinery (ACM), Oct 2019, Suzhou, China. pp.319-328, ⟨10.1145/3340555.3353723⟩
ICMI
International audience; Bimanual input is frequently used on touch and tangible interaction on tabletop surfaces. Considering a composite task, such as moving a set of objects, attention, decision making and fine motor control have to be phased with
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d4375031794daf59e1ee0ae75d1354c3
https://hal-uphf.archives-ouvertes.fr/hal-03331449
https://hal-uphf.archives-ouvertes.fr/hal-03331449
Publikováno v:
DIS 2019 : Designing Interactive Systems Conference 2019
DIS 2019 : Designing Interactive Systems Conference 2019, Jun 2019, San Diego, United States. pp.1101-1108, ⟨10.1145/3322276.3322284⟩
Conference on Designing Interactive Systems
DIS 2019 : Designing Interactive Systems Conference 2019, Jun 2019, San Diego, United States. pp.1101-1108, ⟨10.1145/3322276.3322284⟩
Conference on Designing Interactive Systems
International audience; Relative pointing through using tactile mobile device (such as tablets of phones) on a large display is a viable interaction technique (that we call Pad in this paper) which permits accurate pointing. However, limited device s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5a8a56fe6a209a36927f66b6143960aa
https://hal.science/hal-02432474/document
https://hal.science/hal-02432474/document