Zobrazeno 1 - 10
of 48
pro vyhledávání: '"Yoshimi Fukumura"'
Autor:
Yoshimi Fukumura
Climate systems have experienced irreversible changes, including ice loss. It threatens the continuity of ice tradition. Journalistic norms determine people's awareness of climate risks posed on local intangible cultural heritage. Nevertheless, littl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::eb5f2175cd2ac75c7d0c2e0018acfb35
https://doi.org/10.21203/rs.3.rs-2079806/v1
https://doi.org/10.21203/rs.3.rs-2079806/v1
Autor:
Yoshimi Fukumura, Takashi Yukawa
Publikováno v:
E-learning Experiences and Future
Bi-directional communication, which enhances the effectiveness of education through question-and-answer and/or discussion sessions, is important in asynchronous e-Learning systems. Assignments are also important for e-Learning programs to motivate st
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f6619c6c8d27f5610db96fb26aebc9bc
http://www.intechopen.com/articles/show/title/intelligent-interaction-support-for-e-learning
http://www.intechopen.com/articles/show/title/intelligent-interaction-support-for-e-learning
Autor:
Dana M. Barry, Hideyuki Kanematsu, Asanka D. Dharmawansa, Nobuyuki Ogawa, Kuniaki Yajima, Tatsuya Shirai, Toshiro Kobayashi, Yoshimi Fukumura
Publikováno v:
KES
For a virtual problem-based learning (PBL) class in Metaverse, an eye blinking system for avatars was introduced. It correlated their eye blinking behavior with an emotional response to various problems that they were asked to discuss on behalf of th
Autor:
Yuki Toyosaka, Yoshimi Fukumura, Kazunori Nishino, Yuzo Taenaka, Shin’nosuke Yamaguchi, Ohnishi Yoshimasa
Publikováno v:
International Journal of Technology and Educational Marketing. 4:28-42
This paper discusses a method for supporting blackboard based lectures. In this method, students watch the video of the blackboard based lecture on a tablet computer. Some parts of the blackboards are recorded by two or more cameras, and a player is
Autor:
Hideyuki Kanematsu, Yoshimi Fukumura, Toshiro Kobayashi, Asanka D. Dharmawansa, Nobuyuki Ogawa, Dana M. Barry
Publikováno v:
KES
The blend education of e-learning and hands-on activity was carried out, using Metaverse. The topic was picked up, relating to radioactivity, nuclear safety education and STEM education. The students were six 5 th and 6 th graders in an elementary sc
Publikováno v:
KES
In this study, we propose an e-portfolio system for analyzing and managing educational data from Institute of National Colleges of Technology and Nagaoka University of Technology. We detail the e-portfolio system introduced at Nagaoka University of T
Detecting Eye Blinking of a Real-world Student and Introducing to the virtual e-Learning Environment
Publikováno v:
KES
The approach of e-Learning has become a powerful way to deliver knowledge considering the increase in on-line users. Virtual classes that utilize the method of synchronous e-Learning have an Avatar to represent the human user. However, the Avatar in
Publikováno v:
Kansei Engineering International Journal. 11:267-276
Autor:
Santoso Handri, Shusaku Nomura, Kuniaki Yajima, Nobuyuki Ogawa, Yoshimi Fukumura, Kazuo Nakamura
Publikováno v:
International Journal of Cyber Society and Education, Vol 4, Iss 2, Pp 63-76 (2011)
Providing attractive and interesting e-learning course materials as well as delivering normal lectures in class are important issues in an e-learning society. Knowing about this issue, first, it is essential to investigate student interest about topi
Autor:
Shusaku Nomura, C.M. Althaff Irfan, Katsuko T. Nakahira, Yoshimi Fukumura, Yoshimasa Kurosawa, Nobuyuki Ogawa, Kuniaki Yajima, Takaoi Yamagishi
Publikováno v:
IEICE Transactions on Information and Systems. :1235-1242
This paper presents a new dimension in e-learning by collecting and analyzing physiological data during real-world e-learning sessions. Two different content materials, namely Interactive (IM) and Non-interactive (N-IM), were utilized to determine th