Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Yoshiki Ohshima"'
Publikováno v:
Proceedings of the 6th International Conference on the Art, Science, and Engineering of Programming.
Publikováno v:
PX@SPLASH
This paper demonstrates an implementation strategy for a general real-time remote collaboration framework called Kanto. Kanto is a web-based library that provides screen sharing, voice chat and bi-directional user interaction among participants over
Publikováno v:
Proceedings of the Programming Experience 2016 (PX/16) Workshop.
One of the primary goals of our research group is to improve education through computing. We are interested in unleashing the power of the computer to create automated "intelligent" tutor systems (ITS). This paper presents ideas that may guide the de
Publikováno v:
2015 IEEE Blocks and Beyond Workshop (Blocks and Beyond).
Visual blocks languages offer many advantages to the beginner or "casual" programmer. They eliminate syntax issues, allow the user to work with logical program chunks, provide affordances such as drop-down menus, and leverage the fact that recognitio
Publikováno v:
2015 IEEE Blocks and Beyond Workshop (Blocks and Beyond).
Our team is developing GP, a new blocks language that aims to be beginner-friendly, like Scratch, yet capable of scaling up to support larger applications. We hope to allow a world-wide community of users to share projects, sprites, and code librarie
Publikováno v:
Onward!
Software development involves stitching existing components together. These data/service components are usually not well understood, as they are made by others and often obtained from somewhere on the Internet. This makes software development a daunt
Publikováno v:
Onward!
We report on a language called KScript and a GUI framework called KSWorld. The goal of KScript and KSWorld is to try to reduce the accidental complexity in GUI framework code and application building. We aim for an understandable, concise way to spec
Autor:
Yoshiki Ohshima
Publikováno v:
AGERE!@SPLASH
The software for today's personal computing environments has become so complex that no single person can understand an entire system. Our group's early experiences with personal computing led us to understand that the essential model of personal comp
Autor:
Aran Lunzer, Yoshiki Ohshima
Publikováno v:
NordiCHI
We make a case for widespread support, in interfaces for retrieving and laying out information items, for two simple operations on the items being displayed. The operations are predicated on the fact that the calculations determining how items should
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783642226540
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3fb3db7fab587f43e31dd78967f5bde2
https://doi.org/10.1007/978-3-642-22655-7_9
https://doi.org/10.1007/978-3-642-22655-7_9