Zobrazeno 1 - 10
of 396
pro vyhledávání: '"Ye, Kui"'
Autor:
Chen, Bolin, Ye, Yan, Chen, Jie, Liao, Ru-Ling, Yin, Shanzhi, Wang, Shiqi, Yang, Kaifa, Li, Yue, Xu, Yiling, Wang, Ye-Kui, Gehlot, Shiv, Su, Guan-Ming, Yin, Peng, McCarthy, Sean, Sullivan, Gary J.
This paper proposes a Generative Face Video Compression (GFVC) approach using Supplemental Enhancement Information (SEI), where a series of compact spatial and temporal representations of a face video signal (i.e., 2D/3D key-points, facial semantics
Externí odkaz:
http://arxiv.org/abs/2410.15105
This paper presents a cross-layer video delivery scheme, StreamOptix, and proposes a joint optimization algorithm for video delivery that leverages the characteristics of the physical (PHY), medium access control (MAC), and application (APP) layers.
Externí odkaz:
http://arxiv.org/abs/2406.04632
Adaptive bitrate (ABR) using conventional codecs cannot further modify the bitrate once a decision has been made, exhibiting limited adaptation capability. This may result in either overly conservative or overly aggressive bitrate selection, which co
Externí odkaz:
http://arxiv.org/abs/2406.02557
Autor:
Qin, Yafei *, Shao, Bo *, Ren, Shao-hua *, Ye, Kui, Qin, Hong, Wang, Hong-da, Sun, Chenglu, Zhu, Yanglin, Wang, Zhaobo, Zhang, Jingyi, Li, Xiang, Wang, Hao
Publikováno v:
In Cytotherapy March 2024 26(3):299-310
Publikováno v:
In Procedia Computer Science 2018 131:1014-1022
Akademický článek
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Autor:
Liu, Qi-Fei, Li, Yi, Zhao, Qi-Hong, Wang, Zheng-Yu, Hu, Shuang, Yang, Chao-Qun, Ye, Kui, Li, Li
Publikováno v:
In Clinics and Research in Hepatology and Gastroenterology October 2015 39(5):627-636
Publikováno v:
Proceedings of the IEEE 109(9), 1463-1493 (2021). doi:10.1109/JPROC.2020.3043399
Proceedings of the IEEE 109(9), 1463-1493 (2021). doi:10.1109/JPROC.2020.3043399
Published by Institute of Electrical and Electronics Engineers, New York, NY [u.a.]
Published by Institute of Electrical and Electronics Engineers, New York, NY [u.a.]
Autor:
Ye-Kui Wang, Miska Hannuksela
Publikováno v:
Proceedings of the IEEE. 109:1590-1606
During recent years, there have been product launches and research for enabling immersive audio–visual media experiences. For example, a variety of head-mounted displays and 360° cameras are available in the market. To facilitate interoperability
Akademický článek
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