Zobrazeno 1 - 10
of 42
pro vyhledávání: '"Yasuhito Sawahata"'
Publikováno v:
Frontiers in Virtual Reality, Vol 5 (2024)
This study presents the horizontal spatial specifications required for developing ideal head-mounted displays (HMDs) that provide visual experiences indistinguishable from those obtained without wearing HMDs. We investigated the minimum specification
Externí odkaz:
https://doaj.org/article/191ea2ced9794ec0bf383f15d2ad7332
Publikováno v:
Frontiers in Virtual Reality, Vol 5 (2024)
This study investigates the effects of multimodal cues on visual field guidance in 360° virtual reality (VR). Although this technology provides highly immersive visual experiences through spontaneous viewing, this capability can disrupt the quality
Externí odkaz:
https://doaj.org/article/d34b8439ffa3481694b02bc9e7a7d4a6
Publikováno v:
PLoS ONE, Vol 8, Iss 12, p e81009 (2013)
Humans naturally have a sense of humor. Experiencing humor not only encourages social interactions, but also produces positive physiological effects on the human body, such as lowering blood pressure. Recent neuro-imaging studies have shown evidence
Externí odkaz:
https://doaj.org/article/7034e3e1f82a456caab76d86ae7ade22
Publikováno v:
2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Autor:
Yamato Miyashita, Yasuhito Sawahata, Akihiro Sakai, Masamitsu Harasawa, Kazuhiro Hara, Toshiya Morita, Kazuteru Komine
Publikováno v:
ACM Transactions on Applied Perception. 19:1-15
This paper describes how the screen size of 3D displays affect the subjective impressions of 3D-visualized content. The key requirement for 3D displays is the presentation of depth cues comprising binocular disparities and/or motion parallax; however
Autor:
Yasuhito Sawahata, Yoshiaki Shishikui
Publikováno v:
IEEE Transactions on Broadcasting. 68:2-12
Publikováno v:
ITE Transactions on Media Technology and Applications. 10:75-88
Publikováno v:
SIGGRAPH Asia 2022 Posters.
Publikováno v:
IEEE Transactions on Broadcasting. 67:473-490
Light-field technology has significant potential for future three-dimensional (3-D) television (TV) services in which 3-D objects or spaces are shown with a strong sense of presence. However, the physical specifications required for light-field displ
Publikováno v:
IEEE transactions on visualization and computer graphics.
This article discusses the depth range which automultiscopic 3D (A3D) displays should reproduce for ensuring an adequate perceptual quality of substantially deep scenes. These displays usually need sufficient depth reconstruction capabilities coverin