Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Xavier Benavides"'
Autor:
Jeanine Elizabeth Azanza González, Julio Eduardo Romero Sigcho, Hernán Luis Castillo García, Stalin Iván Puglla Arévalo, Diego Xavier Benavides Ochoa
Publikováno v:
Brazilian Applied Science Review. 3:1504-1518
El presente articulo esta elaborado en base al analisis del sistema de explotacion actual de materiales de construccion en la concesion minera “El Huato” y se evaluo cada uno de los procesos y actividades para asi determinar considerando su viabi
Autor:
García, Hernán Luis Castillo, Sigcho, Julio Eduardo Romero, González, Jeanine Elizabeth Azanza, Ochoa, Diego Xavier Benavides, Arévalo, Stalin Iván Puglla
Publikováno v:
Brazilian Applied Science Review; Vol. 3 No. 3 (2019); 1504-1518
Brazilian Applied Science Review; v. 3 n. 3 (2019); 1504-1518
Brazilian Applied Science Review
Brazilian Journals Publicações de Periódicos e Editora Ltda
instacron:FIEP
Brazilian Applied Science Review; v. 3 n. 3 (2019); 1504-1518
Brazilian Applied Science Review
Brazilian Journals Publicações de Periódicos e Editora Ltda
instacron:FIEP
El presente artículo está elaborado en base al análisis del sistema de explotación actual de materiales de construcción en la concesión minera “El Huato” y se evaluó cada uno de los procesos y actividades para así determinar considerando
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::5dcecba1f4a4729086ce54fd72901401
https://ojs.brazilianjournals.com.br/ojs/index.php/BASR/article/view/1996
https://ojs.brazilianjournals.com.br/ojs/index.php/BASR/article/view/1996
Autor:
Andrzej Banburski, Jaron Lanier, Gheric Speiginer, Kishore Rathinavel, Javier Porras Lurashi, Joshua Hudman, Lior Shapira, Victor Mateevitsi, Patrick Therien, Wayne Chang, Xavier Benavides, Andrea Stevenson Won, Judith Amores, Joseph Menke
Publikováno v:
ISMAR Adjunct
Optical see-through (OST) displays can overlay computer generated graphics on top of the physical world, effectually fusing the two worlds together. However, current OST displays have a limited (compared to the human) field-of-view (FOV) and are powe
Publikováno v:
CHI Extended Abstracts
ISMAR
ISMAR
We present TactileVR, a proof-of-concept virtual reality system in which a user is free to move around and interact with physical objects and toys, which are represented in the virtual world. By integrating tracking information from the head, hands a
Publikováno v:
CHI Extended Abstracts
We present PsychicVR, a proof-of-concept system that integrates a brain-computer interface device and Virtual Reality headset to improve mindfulness while enjoying a playful immersive experience. The fantasy that any of us could have superhero powers
Publikováno v:
UIST (Adjunct Volume)
MIT web domain
MIT web domain
In this paper we present a wearable device that maps natural feet movements into inputs for digital devices. KickSoul consists of an insole with sensors embedded that tracks movements and triggers actions in devices that surround us. We present a nov
Publikováno v:
MIT web domain
UIST (Adjunct Volume)
UIST (Adjunct Volume)
In this paper we present Remot-IO, a system for mobile collaboration and remote assistance around Internet connected devices. The system uses two Head Mounted Displays, cameras and depth sensors to enable a remote expert to be immersed in a local use
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4d8b5e444706c2fe314646d410c18d84
http://hdl.handle.net/1721.1/103753
http://hdl.handle.net/1721.1/103753
Publikováno v:
CHI Extended Abstracts
ShowMe is an immersive mobile collaboration system that allows a remote user to communicate with a peer using video, audio and hand gestures. We explore the use of a Head Mounted Display and depth camera to create a system that (1) enables a remote u
Publikováno v:
CHI Extended Abstracts
MIT web domain
MIT web domain
In this paper we present a wearable device in the form of a bracelet that turns everyday objects into interactive physical gameplay. We combine physical exploration and interactive entertainment by providing real-time audio and light feedback without
Autor:
Sang-won Leigh, Pattie Maes, Ken Perlin, Cindy Hsin-Liu Kao, Xavier Benavides, Hiroshi Ishii, Ermal Dreshaj, Judith Amores
Publikováno v:
Tangible and Embedded Interaction
clayodor (\klei-o-dor\) is a clay-like malleable material that changes smell based on user manipulation of its shape. This work explores the tangibility of shape changing materials to capture smell, an ephemeral and intangible sensory input. We prese