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Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects interact, such as
Externí odkaz:
http://arxiv.org/abs/2409.17629
Autor:
Cho, Woojin, Lee, Jihyun, Yi, Minjae, Kim, Minje, Woo, Taeyun, Kim, Donghwan, Ha, Taewook, Lee, Hyokeun, Ryu, Je-Hwan, Woo, Woontack, Kim, Tae-Kyun
Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work, we present a comprehensive new training dataset for hand-object intera
Externí odkaz:
http://arxiv.org/abs/2409.04033
Publikováno v:
In Computers & Graphics November 2023 116:474-490