Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Wojciech Marian Czarnecki"'
Autor:
Tom Schaul, David Silver, James Molloy, Junhyuk Oh, Katrina McKinney, Oriol Vinyals, David H. Choi, Junyoung Chung, Tobias Pohlen, Dani Yogatama, Tobias Pfaff, Demis Hassabis, Michael Mathieu, Dan Horgan, Ivo Danihelka, Igor Babuschkin, Dario Wünsch, Tom Le Paine, Yury Sulsky, Wojciech Marian Czarnecki, Rémi Leblond, Ziyu Wang, Andrew Dudzik, Trevor Cai, Chris Apps, Yuhuai Wu, David Budden, Valentin Dalibard, Timo Ewalds, Oliver Smith, John P. Agapiou, Aja Huang, Roman Ring, Petko Georgiev, Max Jaderberg, Koray Kavukcuoglu, Alexander Vezhnevets, Caglar Gulcehre, Manuel Kroiss, Laurent Sifre, Richard E. Powell, Timothy P. Lillicrap
Publikováno v:
Nature. 575:350-354
Many real-world applications require artificial agents to compete and coordinate with other agents in complex environments. As a stepping stone to this goal, the domain of StarCraft has emerged as an important challenge for artificial intelligence re
Autor:
Wojciech Marian Czarnecki, Matteo Hessel, Lasse Espeholt, Hubert Soyer, Hado van Hasselt, Simon Schmitt
Publikováno v:
AAAI
The reinforcement learning (RL) community has made great strides in designing algorithms capable of exceeding human performance on specific tasks. These algorithms are mostly trained one task at the time, each new task requiring to train a brand new
Autor:
Wojciech Marian Czarnecki, Shayegan Omidshafiei, Audrunas Gruslys, Rémi Munos, Julien Perolat, Bart De Vylder, Jerome T. Connor, Mark Rowland, Paul Muller, Daniel Hennes, Francisco C. Santos, Karl Tuyls
Publikováno v:
Nature Communications
Nature Communications, Vol 11, Iss 1, Pp 1-17 (2020)
Nature Communications, Vol 11, Iss 1, Pp 1-17 (2020)
Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers have focused on using well-known games to build strong agents. This prog
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4b267c5e027b84d80d8eb3230a4c6d5e
http://arxiv.org/abs/2005.01642
http://arxiv.org/abs/2005.01642
Autor:
Angeliki Lazaridou, Yoram Bachrach, Richard Everett, Wojciech Marian Czarnecki, Thore Graepel, Edward Hughes, Joel Z. Leibo, Michael Johanson, Marc Lanctot
When autonomous agents interact in the same environment, they must often cooperate to achieve their goals. One way for agents to cooperate effectively is to form a team, make a binding agreement on a joint plan, and execute it. However, when agents a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::93f032e9e0b8d74f8191b01acc3787b1
Autor:
Sabina Podlewska, Wojciech Marian Czarnecki, Damian Leśniak, Andrzej J. Bojarski, Stanisław Jastrzębski
Publikováno v:
Bioorganic & Medicinal Chemistry Letters. 27:626-631
Exponential growth in the number of compounds with experimentally verified activity towards particular target has led to the emergence of various databases gathering data on biological activity. In this study, the ligands of family A of the G Protein
Autor:
Julien Perolat, Rémi Munos, Mark Rowland, Jean-Baptiste Lespiau, Shayegan Omidshafiei, Wojciech Marian Czarnecki, Christos H. Papadimitriou, Georgios Piliouras, Marc Lanctot, Karl Tuyls
Publikováno v:
Scientific Reports
Scientific Reports, Vol 9, Iss 1, Pp 1-29 (2019)
Scientific Reports, Vol 9, Iss 1, Pp 1-29 (2019)
We introduce α-Rank, a principled evolutionary dynamics methodology, for the evaluation and ranking of agents in large-scale multi-agent interactions, grounded in a novel dynamical game-theoretic solution concept called Markov-Conley chains (MCCs).
Autor:
Iain Dunning, Nicolas Sonnerat, Max Jaderberg, Guy Lever, Tim Green, Louise Deason, Neil C. Rabinowitz, David Silver, Koray Kavukcuoglu, Ari S. Morcos, Joel Z. Leibo, Demis Hassabis, Antonio García Castañeda, Luke Marris, Thore Graepel, Avraham Ruderman, Wojciech Marian Czarnecki, Charles Beattie
Publikováno v:
Science (New York, N.Y.). 364(6443)
Artificial teamworkArtificially intelligent agents are getting better and better at two-player games, but most real-world endeavors require teamwork. Jaderberget al.designed a computer program that excels at playing the video gameQuake III Arenain Ca
Autor:
Andrzej J. Bojarski, Krzysztof Rataj, Sabina Podlewska, Agnieszka Pocha, Wojciech Marian Czarnecki
Publikováno v:
Molecules, Vol 23, Iss 6, p 1242 (2018)
Molecules : A Journal of Synthetic Chemistry and Natural Product Chemistry
Molecules; Volume 23; Issue 6; Pages: 1242
Molecules : A Journal of Synthetic Chemistry and Natural Product Chemistry
Molecules; Volume 23; Issue 6; Pages: 1242
Key-based substructural fingerprints are an important element of computer-aided drug design techniques. The usefulness of the fingerprints in filtering compound databases is invaluable, as they allow for the quick rejection of molecules with a low pr
Publikováno v:
Molecules
Volume 20
Issue 11
Pages 20107-20117
Molecules; Volume 20; Issue 11; Pages: 20107-20117
Molecules, Vol 20, Iss 11, Pp 20107-20117 (2015)
Volume 20
Issue 11
Pages 20107-20117
Molecules; Volume 20; Issue 11; Pages: 20107-20117
Molecules, Vol 20, Iss 11, Pp 20107-20117 (2015)
Speed, a relatively low requirement for computational resources and high effectiveness of the evaluation of the bioactivity of compounds have caused a rapid growth of interest in the application of machine learning methods to virtual screening tasks.
Autor:
Wojciech Marian Czarnecki, Jacek Tabor
Publikováno v:
Expert Systems with Applications. 42:5591-5606
We propose a new entropy based multithreshold linear classifier with an adaptive kernel density estimation.Proposed classifier maximizes multiple margins, while being conceptually similar in nature to SVM.This method gives good classification results