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of 18
pro vyhledávání: '"Wei, Huaxin"'
Autor:
Echeverri, Daniel, Wei, Huaxin
Publikováno v:
In Entertainment Computing January 2023 44
Akademický článek
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Autor:
Bruyns, Gerhard, Hasdell, Peter, Sepulveda, Diego, Qu, Lei, Endemann, Henry, Nel, Darren, Gera, Krity, Wei, Huaxin, Sun, Choi Hee, Higgins, Christopher
Configurative and morphological studies harness indicators to support conceptual and spatial frameworks specific to formal models of cities. However, the presence of new indicators, the scale of territories, and morphological methods are not only rev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2635790358d4c689248779d1b3d1efb4
https://strathprints.strath.ac.uk/80503/1/Bruyns_etal_ISUF_2021_The_pedagogies_of_morphology_and_gamification_linking.pdf
https://strathprints.strath.ac.uk/80503/1/Bruyns_etal_ISUF_2021_The_pedagogies_of_morphology_and_gamification_linking.pdf
Publikováno v:
[ ] With Design: Reinventing Design Modes ISBN: 9789811944710
With Design: Reinventing Design Modes: Proceedings of the 9th Congress of the International Association of Societies of Design Research
With Design: Reinventing Design Modes
With Design: Reinventing Design Modes: Proceedings of the 9th Congress of the International Association of Societies of Design Research
With Design: Reinventing Design Modes
This work illustrates and reflects on the design process of MLTK01, an open-source toolkit for fast prototyping tangible learning things, built on top of Arduino and ml5js. The toolkit was developed as a response to the current lack of fast and easy
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3f53f5dce4b3b73abc07c7074a4d9c94
http://resolver.tudelft.nl/uuid:1372ccc4-9aad-41e7-ac20-27febf89064a
http://resolver.tudelft.nl/uuid:1372ccc4-9aad-41e7-ac20-27febf89064a
Autor:
Wei, S. Louisa, Wei, Huaxin
Publikováno v:
In Computers and Composition 2006 23(4):480-502
Autor:
Wei, Huaxin
With rapid innovation in computational technologies, storytelling has found a new home in interactive digital media. Among all forms of interactive narrative, story-based digital games are clearly the most prosperous domain thanks to their incredible
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______497::7d6dcac3a0b21c8ba7527bf775c9625a
http://summit.sfu.ca/item/11597
http://summit.sfu.ca/item/11597
Autor:
Seif El-Nasr, Magy, Wei, Huaxin
Believable characters constitute an important component of interactive stories. It is, therefore, not surprising to see much research focusing on developing algorithms that enhance character believability within interactive experiences, such as games
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______497::0ce675a4475183ff84874fc744adc721
http://summit.sfu.ca/item/29
http://summit.sfu.ca/item/29
Autor:
Wei, Huaxin
Publikováno v:
Future Play Conference Proceedings; May2010, p247-250, 4p
Autor:
Seif El-N sr, Magy, Wei, Huaxin
Publikováno v:
Interactive Storytelling; 2008, p71-82, 12p