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of 5
pro vyhledávání: '"Vleeschauwer, D. de"'
Publikováno v:
Proceedings of the 2nd CoNext conference on Future Networking Technologies (CoNEXT'06), pp. 162-170, Lisboa, Portugal, 4-7 December 2006
Proceedings of the 2nd CoNext conference on Future Networking Technologies (CoNEXT'06), Lisbona, December 4-7, 2006
2nd Conference on Future Networking Technologies, CoNEXT'06. 4-7 December 2006. Lisboa, Portugal
Proceedings of the 2nd CoNext conference on Future Networking Technologies (CoNEXT'06), Lisbona, December 4-7, 2006
2nd Conference on Future Networking Technologies, CoNEXT'06. 4-7 December 2006. Lisboa, Portugal
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the gamer’s performance considerably. Game client software usually has a bu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::6c8f59bc5ff5070bc79bff907dc52eab
http://resolver.tudelft.nl/uuid:68b0690c-5bf3-4add-8daf-4176c1254eb4
http://resolver.tudelft.nl/uuid:68b0690c-5bf3-4add-8daf-4176c1254eb4
Publikováno v:
Colloids and Surfaces A: Physicochemical and Engineering Aspects; 1999, Vol. 152 Issue: 1 p59-66, 8p
Autor:
VLEESCHAUWER, D. DE, LAL, R.
Publikováno v:
Soil Science; August 1981, Vol. 132 Issue: 2 p175-181, 7p
Autor:
Vleeschauwer, D. De
Publikováno v:
Computer Vision and Image Understanding; March 1993, Vol. 57 Issue: 2 p204-218, 15p
Publikováno v:
Colloids and Surfaces B: Biointerfaces; 1998, Vol. 11 Issue: 6 p321-330, 10p