Zobrazeno 1 - 10
of 151 247
pro vyhledávání: '"Virtual reality (VR)"'
Sexual harassment has been recognized as a significant social issue. In recent years, the emergence of harassment in social virtual reality (VR) has become an important and urgent research topic. We employed a mixed-methods approach by conducting onl
Externí odkaz:
http://arxiv.org/abs/2410.01585
Interactions with artificial intelligence (AI) based agents can positively influence human behavior and judgment. However, studies to date focus on text-based conversational agents (CA) with limited embodiment, restricting our understanding of how so
Externí odkaz:
http://arxiv.org/abs/2406.05486
This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in construction educati
Externí odkaz:
http://arxiv.org/abs/2408.01450
Autor:
Zhou, Hao1 (AUTHOR), Chen, Cuijie1 (AUTHOR), Liu, Jinxi1 (AUTHOR), Fan, Changhe1 (AUTHOR) changhefan@yahoo.com
Publikováno v:
Brain & Behavior. Oct2024, Vol. 14 Issue 10, p1-7. 7p.
Publikováno v:
University Chemistry. 2024, Vol. 39 Issue 8, p64-71. 8p.
Autor:
Caballero, Rubén1 (AUTHOR) rubencaballeromd@outlook.com, Pasten, Albert1 (AUTHOR) apastego44@alumnes.ub.edu, Giménez, Carla2 (AUTHOR) carla.gimenez@sjd.es, Rodríguez, Raquel2 (AUTHOR) raquel.rodriguezb@sjd.es, Carmona, Rosa María2 (AUTHOR) rosamaria.carmona@sjd.es, Mora, Jaume3 (AUTHOR) jaume.mora@sjd.es, Valls-Esteve, Arnau4 (AUTHOR) pamela.lustig@sjd.es, Lustig, Pamela4 (AUTHOR), Lombardini, Federica5 (AUTHOR), Balsells, Sol6 (AUTHOR) sol.balsells@sjd.es, Krauel, Lucas1 (AUTHOR)
Publikováno v:
Cancers. Jun2024, Vol. 16 Issue 12, p2187. 8p.
Autor:
AGAPE, Adriana-Georgiana1 adriana.agape@navy.ro, STOENCIU, Daniel1 daniel.stoenciu@navy.ro, CHIRCU, Cosmin-Constantin1 cosmin.chircu@navy.ro
Publikováno v:
Revista Academiei Fortelor Terestre. 2024, Vol. 29 Issue 2, p179-184. 6p.
Task-based behavioral biometric authentication of users interacting in virtual reality (VR) environments enables seamless continuous authentication by using only the motion trajectories of the person's body as a unique signature. Deep learning-based
Externí odkaz:
http://arxiv.org/abs/2401.16649