Zobrazeno 1 - 10
of 1 306
pro vyhledávání: '"Virtual Human"'
Publikováno v:
大数据, Vol 10, Pp 74-95 (2024)
In the interdisciplinary field of modern computer vision and natural language processing, digital talking facial generation technology has become an increasingly important research topic. Digital facial generation technology focuses on generating rea
Externí odkaz:
https://doaj.org/article/642caef5795641a486b14ac35dd88080
Autor:
David Mal, Nina Döllinger, Erik Wolf, Stephan Wenninger, Mario Botsch, Carolin Wienrich, Marc Erich Latoschik
Publikováno v:
Frontiers in Virtual Reality, Vol 5 (2024)
Virtual humans play a pivotal role in social virtual environments, shaping users’ VR experiences. The diversity in available options and users’ individual preferences can result in a heterogeneous mix of appearances among a group of virtual human
Externí odkaz:
https://doaj.org/article/8ac81b9d9ecc42fba8a9e7575e4c1987
Publikováno v:
IEEE Access, Vol 12, Pp 137089-137104 (2024)
This article proposes a virtual human video generation and interaction method that constrains the starting keyframe. The core of this method is to solve the problems of non interactivity and poor stability of cross mixed frames in generative videos t
Externí odkaz:
https://doaj.org/article/e65f79ec483b48eea9601f7e0194ca1a
Publikováno v:
Journal of Research in Interactive Marketing, 2023, Vol. 17, Issue 5, pp. 714-733.
Externí odkaz:
http://www.emeraldinsight.com/doi/10.1108/JRIM-09-2022-0265
Publikováno v:
BMC Medical Education, Vol 23, Iss 1, Pp 1-9 (2023)
Abstract Background Literature shows that Virtual Patients (VPs) find extensive usage in the field of health sciences, especially in the post-pandemic period. VPs are successfully utilized in developing various effective skills like medical interview
Externí odkaz:
https://doaj.org/article/1eae130eac564beeacef25acbc25d786
Autor:
Michael Gerlich
Publikováno v:
Social Sciences, Vol 13, Iss 10, p 516 (2024)
This article examines public perceptions of virtual humans across various contexts, including social media, business environments, and personal interactions. Using an experimental approach with 371 participants in the United Kingdom, this research ex
Externí odkaz:
https://doaj.org/article/ada472b10c1d45f985fab01a4b842895
Autor:
Yeongyo Shin, Selee Lee
Publikováno v:
Fashion and Textiles, Vol 10, Iss 1, Pp 1-26 (2023)
Abstract A recent development in the fashion industry, where digital transformation has accelerated, has been the birth and rise of virtual fashion influencers. With their close imitation of the human body and how active they are on social media, the
Externí odkaz:
https://doaj.org/article/9d5ab274bf5b425884c15af578c1e4f5
Publikováno v:
Applied Mathematics and Nonlinear Sciences, Vol 9, Iss 1 (2024)
With the advent of generative AI models such as ChatGPT, a plethora of virtual humans have surfaced as spokespersons for live broadcasts. Capturing the attention of the younger demographic has become a critical aspect of the attention economy, necess
Externí odkaz:
https://doaj.org/article/108cd1db3c224cf8ad61987dabfdb905
Autor:
Lipeng Cui, Jiarui Liu
Publikováno v:
IEEE Access, Vol 11, Pp 123830-123845 (2023)
As a creative method for virtual human individuals based on multiple fusion technologies such as artificial intelligence, computer graphics, and speech synthesis, virtual human technology has developed rapidly since its birth, and continuous discussi
Externí odkaz:
https://doaj.org/article/bc5d4ebef6204b8f91f537df4e3fd6ad
Publikováno v:
Shanghai Jiaotong Daxue xuebao, Vol 56, Iss 10, Pp 1409-1419 (2022)
Due to the large degree of freedom of the human body and the working environment, the generation of virtual human working posture during simulation is very complicated, which requires a lot of time and energy. To solve this problem, according to the
Externí odkaz:
https://doaj.org/article/db57fe392be34e97b6e973e00c6555e4