Zobrazeno 1 - 10
of 27
pro vyhledávání: '"Vincent Havard"'
Publikováno v:
IEEE Open Journal of the Communications Society, Vol 5, Pp 928-950 (2024)
EXtended Reality (XR) alongside the Digital Twin (DT) in Industrial Internet of Things (IIoT) emerges as a promising next-generation technology. Its diverse applications hod the potential to revolutionize multiple facets of Industry 4.0 and serve as
Externí odkaz:
https://doaj.org/article/b2e172b813804c1f9e406288926e728c
Publikováno v:
Production and Manufacturing Research: An Open Access Journal, Vol 7, Iss 1, Pp 472-489 (2019)
In the context of the Industry 4.0 and of the digital factory, digital twin and virtual reality represent key technologies to design, simulate and optimize cyber-physical production system and interact with it remotely or in a collaborative way. More
Externí odkaz:
https://doaj.org/article/db4fb9c3a46d4536b2aa961452440905
Publikováno v:
SSRN Electronic Journal.
Publikováno v:
Smart and Sustainable Built Environment.
PurposeVirtual Reality (VR) based training is an efficient and promising digital tool. In the construction industry, studies have been conducted on the realisation of VR scenarios for construction operations, but the challenges lie in procedural scen
Publikováno v:
Virtual Reality. 25:999-1014
Augmented reality (AR) is more and more used in the industrial context for maintenance, assembly operation. However, owing to the evolution and maturity of the technology, it is still necessary to evaluate the usage and benefits of AR in an industria
Publikováno v:
Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture. 235:2338-2349
In the context of Industry 4.0, Cyber-Physical Production Systems (CPPS) and digital twins are key technologies for the management of huge amount of data generated by Industrial Internet of things (IIoT) devices. However, the interoperability and fle
Publikováno v:
2022 7th International Conference on Machine Learning Technologies (ICMLT).
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Engineering Applications of Artificial Intelligence. 118:105655
Publikováno v:
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology.
Within the context of industry 4.0, this paper studies the influence of interaction technology (Vive controller and Knuckles) on manufacturing assembly procedural training using Virtual Reality. To do so, an experiment with 24 volunteers have been co