Zobrazeno 1 - 10
of 47
pro vyhledávání: '"Victor Milenkovic"'
Autor:
Adam Mcmahon, Victor Milenkovic
Publikováno v:
Journal of Systemics, Cybernetics and Informatics, Vol 9, Iss 4, Pp 34-38 (2011)
While both volunteer computing and social networks have proved successful, the merging of these two models is a new field: Social Volunteer Computing. A Social Volunteer Computing system utilizes the relationships within a social network to determine
Externí odkaz:
https://doaj.org/article/d6548761e6984d87b301631e256573b8
Autor:
Victor Milenkovic, Elisha Sacks
Publikováno v:
International Journal of Computational Geometry & Applications. 32:39-54
Computational geometry algorithms branch on the signs of predicates. Prior predicate evaluation techniques are slow on degenerate (zero sign) predicates, especially on predicates on algebraic numbers. Degeneracy is common for predicates whose argumen
Publikováno v:
International Journal of Computational Geometry & Applications. 29:219-237
An implementation of a computational geometry algorithm is robust if the combinatorial output is correct for every input. Robustness is achieved by ensuring that the predicates in the algorithm are evaluated correctly. A predicate is the sign of an a
Publikováno v:
Computer-Aided Design. 90:18-26
We present a free space construction algorithm for a polyhedron that translates in the x y plane and rotates around its z axis, relative to a stationary polyhedron. We employ the proven paradigm of constructing the configuration space subdivision def
Autor:
Elisha Sacks, Victor Milenkovic
Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical algorithms. We pres
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::253b167d7ff732e708c9b687bd7c8383
http://arxiv.org/abs/1805.03252
http://arxiv.org/abs/1805.03252
Autor:
Elisha Sacks, Victor Milenkovic
Publikováno v:
Computer-Aided Design. 46:216-220
We present a geometric rounding algorithm for robustly implementing cascaded operations on polyhedra where the output of each operation is an input to the next operation. The rounding algorithm reduces the bit-precision of the input and eliminates de
Publikováno v:
IEEE Transactions on Automation Science and Engineering. 10:875-883
We present a free space computation algorithm for two planar bodies bounded by line segments and circular arcs. The computational complexity is O(((mn)2+k)log(mn)) with m and n the number of boundary curves of the two bodies, and with k the number of
Publikováno v:
International Journal of Computational Geometry & Applications. 23:1-27
We present robust algorithms for set operations and Euclidean transformations of curved shapes in the plane using approximate geometric primitives. We use a refinement algorithm to ensure consistency. Its computational complexity is $\bigo(n\log n+k)
Publikováno v:
Department of Computer Science Faculty Publications
We present an algorithmic solution to the robustness problem in computational geometry, called controlled linear perturbation, and demonstrate it on Minkowski sums of polyhedra. The robustness problem is how to implement real RAM algorithms accuratel
Autor:
Elisha Sacks, Victor Milenkovic
Publikováno v:
International Journal of Computational Geometry & Applications. 20:485-509
We present two approximate Minkowski sum algorithms for planar regions bounded by line and circle segments. Both algorithms form a convolution curve, construct its arrangement, and use winding numbers to identify sum cells. The first uses the kinetic