Zobrazeno 1 - 2
of 2
pro vyhledávání: '"Vercelli, Davide"'
Autor:
SIMA Team, Raad, Maria Abi, Ahuja, Arun, Barros, Catarina, Besse, Frederic, Bolt, Andrew, Bolton, Adrian, Brownfield, Bethanie, Buttimore, Gavin, Cant, Max, Chakera, Sarah, Chan, Stephanie C. Y., Clune, Jeff, Collister, Adrian, Copeman, Vikki, Cullum, Alex, Dasgupta, Ishita, de Cesare, Dario, Di Trapani, Julia, Donchev, Yani, Dunleavy, Emma, Engelcke, Martin, Faulkner, Ryan, Garcia, Frankie, Gbadamosi, Charles, Gong, Zhitao, Gonzales, Lucy, Gupta, Kshitij, Gregor, Karol, Hallingstad, Arne Olav, Harley, Tim, Haves, Sam, Hill, Felix, Hirst, Ed, Hudson, Drew A., Hudson, Jony, Hughes-Fitt, Steph, Rezende, Danilo J., Jasarevic, Mimi, Kampis, Laura, Ke, Rosemary, Keck, Thomas, Kim, Junkyung, Knagg, Oscar, Kopparapu, Kavya, Lampinen, Andrew, Legg, Shane, Lerchner, Alexander, Limont, Marjorie, Liu, Yulan, Loks-Thompson, Maria, Marino, Joseph, Cussons, Kathryn Martin, Matthey, Loic, Mcloughlin, Siobhan, Mendolicchio, Piermaria, Merzic, Hamza, Mitenkova, Anna, Moufarek, Alexandre, Oliveira, Valeria, Oliveira, Yanko, Openshaw, Hannah, Pan, Renke, Pappu, Aneesh, Platonov, Alex, Purkiss, Ollie, Reichert, David, Reid, John, Richemond, Pierre Harvey, Roberts, Tyson, Ruscoe, Giles, Elias, Jaume Sanchez, Sandars, Tasha, Sawyer, Daniel P., Scholtes, Tim, Simmons, Guy, Slater, Daniel, Soyer, Hubert, Strathmann, Heiko, Stys, Peter, Tam, Allison C., Teplyashin, Denis, Terzi, Tayfun, Vercelli, Davide, Vujatovic, Bojan, Wainwright, Marcus, Wang, Jane X., Wang, Zhengdong, Wierstra, Daan, Williams, Duncan, Wong, Nathaniel, York, Sarah, Young, Nick
Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI. Accomplishing this goal requires learning to ground language in perception and embodied actions, in order t
Externí odkaz:
http://arxiv.org/abs/2404.10179
Autor:
Tecchia, Franco, Carrozzino, Marcello, Bacinelli, S, Rossi, Fabio, Vercelli, Davide, Marino, G, Gasparello, P, Bergamasco, Massimo
Publikováno v:
Presence: Teleoperators and Virtual Environments. 19:302-312
This paper presents results and experiences coming from 10 years of development and use of XVR, a flexible, general-purpose framework for virtual reality (VR) development. The resulting architecture, that comes under the form of a self-sufficient int