Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Vasco Gallotti"'
Publikováno v:
Algorithms, Vol 13, Iss 10, p 261 (2020)
We introduce multidimensional congestion games, that is, congestion games whose set of players is partitioned into d+1 clusters C0,C1,…,Cd. Players in C0 have full information about all the other participants in the game, while players in Ci, for a
Externí odkaz:
https://doaj.org/article/426412d874a24e1085d70fa77a684425
Publikováno v:
Theoretical Computer Science. 667:101-118
We introduce a new class of games, called Network Movement Games, naturally related to the movement problems of 7, which models the spontaneous creation of multi-hop communication networks by the distributed and uncoordinated movement of k selfish mo
Publikováno v:
Algorithms
Volume 13
Issue 10
Algorithms, Vol 13, Iss 261, p 261 (2020)
Volume 13
Issue 10
Algorithms, Vol 13, Iss 261, p 261 (2020)
We introduce multidimensional congestion games, that is, congestion games whose set of players is partitioned into d+1 clusters C0,C1,&hellip
Cd. Players in C0 have full information about all the other participants in the game, while players in
Cd. Players in C0 have full information about all the other participants in the game, while players in
Publikováno v:
Structural Information and Communication Complexity ISBN: 9783642222115
SIROCCO
SIROCCO
We consider the social context games introduced by Ashlagi et al. (2008) [2], where we are given a classical game, an undirected social context graph expressing collaboration among the players and an aggregation function. The players and strategies a
Publikováno v:
Structural Information and Communication Complexity ISBN: 9783642311031
SIROCCO
SIROCCO
We introduce multidimensional congestion games, that is, congestion games whose set of players can be partitioned into k+1 clusters C0,C1,…,Ck. Players in C0 have full information about all the other participants in the game, while players in Ci, f
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::51bfc6be9ec2607eac47af5deba56641
http://hdl.handle.net/11697/41628
http://hdl.handle.net/11697/41628
Publikováno v:
Structural Information and Communication Complexity ISBN: 9783642311031
SIROCCO
SIROCCO
We introduce a new class of network creation games, called mobile network creation games, modelling the spontaneous creation of communication networks by the distributed and uncoordinated interaction of k selfish mobile devices. Each device is owned
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4cb2e36e6501a0db6ed12e2cb30ef41e
https://doi.org/10.1007/978-3-642-31104-8_14
https://doi.org/10.1007/978-3-642-31104-8_14