Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Varano, Sandro"'
Autor:
Varano, Sandro
La restitution du patrimoine culturel bâti présentée sur Internet, sur cédéroms interactifs ou sur bornes muséales, … est une préoccupation constante de la médiation culturelle. Grâce aux qualités des hypermédias, à savoir l’hypertext
Externí odkaz:
http://www.theses.fr/2010INPL038N/document
Publikováno v:
SHS Web of Conferences, Vol 82, p 04002 (2020)
Dans la continuité du projet de recherche Dune-EOLE portant sur la transformation numérique de l’enseignement supérieur, l’ENSA Strasbourg expérimente l’utilisation d’un Environnement Virtuel Éducatif (EVE) pour la co-création spatiale
Externí odkaz:
https://doaj.org/article/266f9f50c78c45b983c54aaaf87fec80
Publikováno v:
EuroXR
19th Annual EuroXR Conference 2022
19th Annual EuroXR Conference 2022, Sep 2022, Stuttgart, Germany
19th Annual EuroXR Conference 2022
19th Annual EuroXR Conference 2022, Sep 2022, Stuttgart, Germany
International audience
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______165::141158c2e2f044b9635dc0d1a8f131f3
https://hal.science/hal-03891201
https://hal.science/hal-03891201
In continuation of the Dune-EOLE research project on the digital transformation of university education, the ENSA Strasbourg are experimenting the use of an Educational Virtual Environment (EVE) for spatial and educational co-creation. The objective
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______166::8bbe2c13615b62801a32a0eb1495e32c
https://hal.science/hal-03935659
https://hal.science/hal-03935659
Publikováno v:
SHS Web of Conferences; 2020, Vol. 82, p1-11, 11p
Publikováno v:
Ambiances, tomorrow. Proceedings of 3rd International Congress on Ambiances. Septembre 2016, Volos, Greece
Ambiances, tomorrow. Proceedings of 3rd International Congress on Ambiances. Septembre 2016, Volos, Greece, Sep 2016, Volos, Grèce. p. 245-250
Ambiances, tomorrow. Proceedings of 3rd International Congress on Ambiances. Septembre 2016, Volos, Greece, Sep 2016, Volos, Grèce. p. 245-250
Part of topic : Ambiantal experiences and experiments; International audience; The article presents an approach to urban design taught in the ‘Complex Densities’ studio at the Graduate School of Architecture of Strasbourg (ENSAS). The chosen cont
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::8381d0959434db0116d1584f7220fddd
https://hal.archives-ouvertes.fr/hal-01409724
https://hal.archives-ouvertes.fr/hal-01409724
Autor:
Varano, Sandro
Publikováno v:
Autre. Institut National Polytechnique de Lorraine, 2010. Français. ⟨NNT : 2010INPL038N⟩
Restitution of built cultural heritage presented on Internet, interactive CD-ROMs, museum terminals, is a constant preoccupation of cultural mediation. Thanks to the attractions of hypermedia, namely hypertext and multimedia, it seems that existing p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2592::102ef105fced8fbce1c12058f4b63117
https://hal.univ-lorraine.fr/tel-01748867/document
https://hal.univ-lorraine.fr/tel-01748867/document
This article proposes a design method of strategic paths improving the transmission and acquisition of cultural heritage knowledge. We refer to the notion of « critical path » used in video games. We dissociate this notion in two distinct and compl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::60fe726e9f7165d47af5b5c7bf3eb2dd
https://halshs.archives-ouvertes.fr/halshs-00445074/file/h2ptm09_Varano.pdf
https://halshs.archives-ouvertes.fr/halshs-00445074/file/h2ptm09_Varano.pdf
Restoring archaeology and architecture, we propose a 3D navigation mode based on topographic and cognitive paths. During the exploration of a 3D model, the learner can create his own memory map facilitating the appropriation and memorization of knowl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::0f337cb35e52741afdb02d449ac46245
https://halshs.archives-ouvertes.fr/halshs-00445383
https://halshs.archives-ouvertes.fr/halshs-00445383
This article proposes a design method of strategic paths improving the transmission and acquisition of cultural heritage knowledge. We refer to the notion of « critical path » used in video games. We dissociate this notion in two distinct and compl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______166::60fe726e9f7165d47af5b5c7bf3eb2dd
https://shs.hal.science/halshs-00445074
https://shs.hal.science/halshs-00445074