Zobrazeno 1 - 10
of 23
pro vyhledávání: '"Vanhoey, Kenneth"'
Publikováno v:
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2021
We address the problem of computing a textural loss based on the statistics extracted from the feature activations of a convolutional neural network optimized for object recognition (e.g. VGG-19). The underlying mathematical problem is the measure of
Externí odkaz:
http://arxiv.org/abs/2006.07229
Machine learning based Single Image Intrinsic Decomposition (SIID) methods decompose a captured scene into its albedo and shading images by using the knowledge of a large set of known and realistic ground truth decompositions. Collecting and annotati
Externí odkaz:
http://arxiv.org/abs/1803.00805
Low-end and compact mobile cameras demonstrate limited photo quality mainly due to space, hardware and budget constraints. In this work, we propose a deep learning solution that translates photos taken by cameras with limited capabilities into DSLR-q
Externí odkaz:
http://arxiv.org/abs/1709.01118
Despite a rapid rise in the quality of built-in smartphone cameras, their physical limitations - small sensor size, compact lenses and the lack of specific hardware, - impede them to achieve the quality results of DSLR cameras. In this work we presen
Externí odkaz:
http://arxiv.org/abs/1704.02470
Autor:
Vanhoey, Kenneth
Depuis quelques décennies, les communautés d'informatique graphique et de vision ont contribué à l'émergence de technologies permettant la numérisation d'objets 3D. Une demande grandissante pour ces technologies vient des acteurs de la culture,
Externí odkaz:
http://www.theses.fr/2014STRAD005/document
We present a new deep supervised learning method for intrinsic decomposition of a single image into its albedo and shading components. Our contributions are based on a new fully convolutional neural network that estimates absolute albedo and shading
Externí odkaz:
http://arxiv.org/abs/1612.07899
Autor:
Vanhoey, Kenneth, Dupuy, Jonathan
We observe that a Loop refinement step invariably splits halfedges into four new ones. We leverage this observation to formulate a breadth-first uniform Loop subdivision algorithm: Our algorithm iterates over halfedges to both generate the refined to
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::63b60cc275e5de09be28c45e714569a1
Autor:
Okura, Fumio1,2,3, Vanhoey, Kenneth2, Bousseau, Adrien2, Efros, Alexei A.4, Drettakis, George2
Publikováno v:
Computer Graphics Forum. Jul2015, Vol. 34 Issue 4, p53-63. 11p. 10 Color Photographs, 1 Black and White Photograph, 3 Diagrams, 1 Chart.
Akademický článek
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Autor:
Vanhoey, Kenneth
Publikováno v:
Vision par ordinateur et reconnaissance de formes [cs.CV]. Université de Strasbourg, 2014. Français. ⟨NNT : 2014STRAD005⟩
Vision and computer graphics communities have built methods for digitizing, processing and rendering 3D objects. There is an increasing demand coming from cultural communities for these technologies, especially for archiving, remote studying and rest
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::5d7c1399b8f7cbeedfd02f2c901a41f3
https://tel.archives-ouvertes.fr/tel-01199404
https://tel.archives-ouvertes.fr/tel-01199404