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Akademický článek
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Autor:
Hummel, Hans G. K., Nadolski, Rob, Huurdeman, Hugo, van Lankveld, Giel, Georgiadis, Konstantinos, Slootmaker, Aad, Kurvers, Hub, Hummel, Mick, Neessen, Petra, van den Boomen, Johan, Pat‐El, Ron, Fischmann, Julia
Publikováno v:
Journal of Computer Assisted Learning; Oct2024, Vol. 40 Issue 5, p2150-2165, 16p
The Playground Heroes Project is a multidisciplinary project in which a whole-of-school intervention to encourage bystanders te effectively intervene in racist-based bullying situations will be developed and evaluated
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8b65f414cf645792e78bb2716b9e20fb
Publikováno v:
In Entertainment Computing August 2012 3(3):71-79
Autor:
Georgiadis, Konstantinos, van Lankveld, Giel, Bahreini, Kiavash, Westera, Wim, Liapis, Antonios, Yannakakis, Georgios N., Gentile, Manuel, Ninaus, Manuel
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030343491
GALA
Georgiadis, K, van Lankveld, G, Bahreini, K & Westera, W 2019, Reinforcing Stealth Assessment in Serious Games . in A Liapis, G N Yannakakis, M Gentile & M Ninaus (eds), Games and Learning Alliance : 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings . Springer, Cham, Lecture Notes in Computer Science (LNCS), vol. 11899, pp. 512-521, 8th International Conference on Games and Learning Alliance, Athens, Greece, 27/11/19 . https://doi.org/10.1007/978-3-030-34350-7_49
Games and Learning Alliance: 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings, 512-521
STARTPAGE=512;ENDPAGE=521;TITLE=Games and Learning Alliance
GALA
Georgiadis, K, van Lankveld, G, Bahreini, K & Westera, W 2019, Reinforcing Stealth Assessment in Serious Games . in A Liapis, G N Yannakakis, M Gentile & M Ninaus (eds), Games and Learning Alliance : 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings . Springer, Cham, Lecture Notes in Computer Science (LNCS), vol. 11899, pp. 512-521, 8th International Conference on Games and Learning Alliance, Athens, Greece, 27/11/19 . https://doi.org/10.1007/978-3-030-34350-7_49
Games and Learning Alliance: 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings, 512-521
STARTPAGE=512;ENDPAGE=521;TITLE=Games and Learning Alliance
Stealth assessment is a principled assessment methodology proposed for serious games that uses statistical models and machine learning technology to infer players’ mastery levels from logged gameplay data. Although stealth assessment has been prove
Akademický článek
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Autor:
Gaisbachgrabner, Kerstin, Molinari, Andrea, Bazzanella, Barbara, Nadolski, Rob, Van Lankveld, Giel, Hollins, Paul, Yuan, Li, Dias, Joao
Publikováno v:
Gaisbachgrabner, K, Molinari, A, Bazzanella, B, Nadolski, R, Van Lankveld, G, Hollins, P, Yuan, L & Dias, J 2017, D8.3 – First RAGE Evaluation Report .
This document presents the results of the RAGE evaluation and validation studies conducted so far, their methods and their outcomes. Formative and preliminary summative evaluations of the RAGE assets, the ecosystem services and processes, and empiric
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4301::04580382ee0aeaf032a5a94b75cd33ae
https://research.ou.nl/en/publications/f364e6bf-e0e6-42ba-9ebd-3299172243f6
https://research.ou.nl/en/publications/f364e6bf-e0e6-42ba-9ebd-3299172243f6
The EU-based industry for non-leisure games is an emerging business. As such it is still fragmented and needs to achieve critical mass to compete globally. Nevertheless its growth potential is widely recognized. To become competitive the relevant app
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9d60e4337021155f37c66f3a3d1650af
Publikováno v:
Games & Learning Alliance (9783319402154); 2016, p540-549, 10p
Publikováno v:
Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p765-772, 8p, 2 Color Photographs