Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Vítor J. Sá"'
Publikováno v:
Kalpa Publications in Computing.
We live in an era daily inundated with information, and the economy of attention makes us far from the truth. The present study has its core to study the creation, use and sharing of videos originated by artificial intelligence that can make it appea
Publikováno v:
Research Anthology on Game Design, Development, Usage, and Social Impact ISBN: 9781668475898
The implementation of gamification in immersive environments is a complex and multidimensional process. A socio-technical approach is necessary to cover all the specifications that the system needs to satisfy the needs and the purpose of its genesis.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a5d3394ff2f7f2e183ac8e99e90823e1
https://doi.org/10.4018/978-1-6684-7589-8.ch010
https://doi.org/10.4018/978-1-6684-7589-8.ch010
Autor:
Paulo Veloso Gomes, Vítor J. Sá, António A. S. Correia, António Marques, Javier Pereira Loureiro, João Donga
Art has a power different from all other human actions; it can produce a variety of human emotions like nothing else. The main purpose of this chapter is to study the relation between media arts and emotions. Virtual environments are increasingly bei
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::400f06db93f3301673489e86f4ebc620
https://doi.org/10.4018/978-1-7998-3669-8.ch007
https://doi.org/10.4018/978-1-7998-3669-8.ch007
Artigo integrado no projeto de investigacao com o titulo “Educacao, Cinema, Redes Sociais: Um estudo sobre o Plano Nacional de Cinema”, nomeadamente no projeto de tese do primeiro autor, inscrito no doutoramento em Media - Arte Digital – Univer
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a88b7d9ff4140eeb8b0308da875156d9
https://doi.org/10.1145/3359852
https://doi.org/10.1145/3359852
Autor:
Vítor J. Sá, Paulo Veloso Gomes, João Donga, Javier Pereira, António Correia, António Marques
Publikováno v:
Repositório Científico de Acesso Aberto de Portugal
Repositório Científico de Acesso Aberto de Portugal (RCAAP)
instacron:RCAAP
ARTECH
Repositório Científico de Acesso Aberto de Portugal (RCAAP)
instacron:RCAAP
ARTECH
O presente trabalho descreve o processo de criação do artefacto multidimensional “e-EMotion-Capsule” que explora a imersividade para gerar emoções através da criação de ambientes impactantes. A perspetiva multidimensional da e-EMotion- Cap
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8e37d62bc100a6dc63b3226f0d3099bd
https://hdl.handle.net/10400.22/18676
https://hdl.handle.net/10400.22/18676
Publikováno v:
ICGS3
Nowadays it is possible to verify that there is a change in the way of buying, that is, the traditional means of shopping is increasingly giving way to the electronic medium and, consequently, electronic payment means. The Internet, by making it poss
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::67cd69efb6d010160940069f2fe26a72
https://doi.org/10.1109/ICGS3.2019.8688021
https://doi.org/10.1109/ICGS3.2019.8688021
Autor:
Rajendra K. Raj, Allen Parrish, Audun Jøsang, Teresa Pereira, John Impagliazzo, Eliana Stavrou, Vítor J. Sá, Henrique Santos, Muhammad Rizwan Asghar
Publikováno v:
ITiCSE
Global cybersecurity crises have compelled universities to address the demand for educated cybersecurity professionals. As no shared framework for cybersecurity as an academic discipline exists, growth has been unfocused and driven by training materi
Publikováno v:
2016 23° Encontro Português de Computação Gráfica e Interação (EPCGI).
Biometric authentication technologies aim to increase the precision of security systems and have given proof of their effectiveness. Cognitive biometrics, in particular, has shown the potential of raising security levels, although lacking somewhat in
Publikováno v:
Global Security, Safety and Sustainability-The Security Challenges of the Connected World ISBN: 9783319510637
This article presents a stress detection model based on real time collection and analysis of physiological signals monitored by non-invasive and non-intrusive sensors. The assumption of a state of stress is made taking into account the validation of
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8f300fcaf98617d2df005775d477de0a
https://doi.org/10.1007/978-3-319-51064-4_21
https://doi.org/10.1007/978-3-319-51064-4_21
Publikováno v:
International Journal of Electronic Security and Digital Forensics. 4(2-3):187-200
This article presents the biometric technology and its perception by the common citizen in Portugal. The results of a systematic inquiry about the perception of the Portuguese on the biometric technology are presented, which involved 606 citizens. Th